3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/ticking/TickingAreaListBase.h"
25 virtual bool removeDistantEntityAreasAndCheckForRemoved(
26 ::std::vector<::Vec3>
const& playerPositions,
57 ::std::vector<::Vec3>
const& playerPositions,
Definition ITickingArea.h:25
Definition LevelStorage.h:25
Definition TickingAreaListBase.h:15
Definition TickingAreaList.h:15
static MCAPI void ** $vftable()
MCAPI TickingAreaList(::TickingAreaList const &)
MCAPI void * $ctor(::TickingAreaList const &)
MCAPI bool $removeDistantEntityAreasAndCheckForRemoved(::std::vector<::Vec3 > const &playerPositions, ::std::function< void(::ITickingArea const &)> requeue, ::LevelStorage &levelStorage)