|
virtual::mce::UUID const & | getId () const =0 |
|
virtual::std::string const & | getName () const =0 |
|
virtual::ActorUniqueID const & | getEntityId () const =0 |
|
virtual bool | isEntityOwned () const =0 |
|
virtual ::WeakRef<::BlockSource > const | getBlockSource () const =0 |
|
virtual ::WeakRef<::BlockSource > | getBlockSource ()=0 |
|
virtual::Bounds const & | getBounds () const =0 |
|
virtual bool | isAlwaysActive () const =0 |
|
virtual float | getMaxDistToPlayers () const =0 |
|
virtual::ITickingAreaView const & | getView () const =0 |
|
virtual::ITickingAreaView & | getView ()=0 |
|
virtual::TickingAreaDescription | getDescription () const =0 |
|
virtual::TickingAreaLoadMode | getLoadMode () const =0 |
|
virtual void | setLoadMode (::TickingAreaLoadMode, ::LevelStorage &)=0 |
|
virtual bool | isPreloadDone () const =0 |
|
virtual void | tick (::Tick const &, bool)=0 |
|
virtual void | tickSeasons (::Random &)=0 |
|
virtual void | updatePosition (::Vec3 const &)=0 |
|
virtual void | updateAndCenter (::LevelStorage &, ::Tick)=0 |
|
virtual::Actor * | findOwner (uchar &)=0 |
|
virtual bool | entityHasBeenFound () const =0 |
|
virtual void | setEntityFound ()=0 |
|
virtual bool | isRemoved ()=0 |
|
virtual void | remove (::LevelStorage &)=0 |
|
virtual void | onComponentChanged (uint, float, bool, ::LevelStorage &)=0 |
|
virtual void | updateBlockSourceCurrentTick (::Tick const &)=0 |
|
MCAPI::CompoundTag | serialize () const |
|
MCAPI void | $dtor () |
|
|
static MCAPI void ** | $vftable () |
|
The documentation for this class was generated from the following file: