LeviLamina
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FreezingSystem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/systems/ITickingSystem.h"
7
8// auto generated forward declare list
9// clang-format off
10class EntityRegistry;
11namespace mce { class UUID; }
12// clang-format on
13
15public:
16 // virtual functions
17 // NOLINTBEGIN
18 // vIndex: 2
19 virtual void tick(::EntityRegistry& registry) /*override*/;
20
21 // vIndex: 0
22 virtual ~FreezingSystem() /*override*/ = default;
23 // NOLINTEND
24
25public:
26 // static variables
27 // NOLINTBEGIN
28 MCNAPI static ::mce::UUID const& FREEZE_EFFECT_UUID();
29 // NOLINTEND
30
31public:
32 // virtual function thunks
33 // NOLINTBEGIN
34 MCNAPI void $tick(::EntityRegistry& registry);
35 // NOLINTEND
36
37public:
38 // vftables
39 // NOLINTBEGIN
40 MCNAPI static void** $vftable();
41 // NOLINTEND
42};
Definition EntityRegistry.h:11
Definition FreezingSystem.h:14
MCAPI void $tick(::EntityRegistry &registry)
static MCAPI void ** $vftable()
static MCAPI ::mce::UUID const & FREEZE_EFFECT_UUID()
Definition ITickingSystem.h:15