LeviLamina
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FreezingSystem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/systems/ITickingSystem.h"
7
8// auto generated forward declare list
9// clang-format off
10class EntityRegistry;
11namespace mce { class UUID; }
12// clang-format on
13
15public:
16 // virtual functions
17 // NOLINTBEGIN
18 virtual void tick(::EntityRegistry& registry) /*override*/;
19
20 virtual ~FreezingSystem() /*override*/ = default;
21 // NOLINTEND
22
23public:
24 // static variables
25 // NOLINTBEGIN
26 MCNAPI static ::mce::UUID const& FREEZE_EFFECT_UUID();
27 // NOLINTEND
28
29public:
30 // virtual function thunks
31 // NOLINTBEGIN
32 MCNAPI void $tick(::EntityRegistry& registry);
33
34
35 // NOLINTEND
36
37public:
38 // vftables
39 // NOLINTBEGIN
40 MCNAPI static void** $vftable();
41 // NOLINTEND
42};
Definition EntityRegistry.h:11
Definition FreezingSystem.h:14
MCAPI void $tick(::EntityRegistry &registry)
static MCAPI void ** $vftable()
static MCAPI ::mce::UUID const & FREEZE_EFFECT_UUID()
Definition ITickingSystem.h:15
Definition UUID.h:7