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UpgradeToBodySlotSystem Class Reference

Static Public Member Functions

static MCAPI void _tick (::ViewT<::StrictEntityContext, ::Include<::NeedsUpgradeToBodySlotFlagComponent >, ::ActorOwnerComponent > view, ::EntityModifier<::NeedsUpgradeToBodySlotFlagComponent, ::SkipBodySlotUpgradeFlagComponent > modifier)
 
static MCAPI void _upgrade (::StrictEntityContext &strictEntityContext, ::ActorOwnerComponent &actorOwnerComponent, ::EntityModifier<::NeedsUpgradeToBodySlotFlagComponent, ::SkipBodySlotUpgradeFlagComponent > &modifier)
 

Member Function Documentation

◆ _tick()

Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ _upgrade()

static MCAPI void UpgradeToBodySlotSystem::_upgrade ( ::StrictEntityContext & strictEntityContext,
::ActorOwnerComponent & actorOwnerComponent,
::EntityModifier<::NeedsUpgradeToBodySlotFlagComponent, ::SkipBodySlotUpgradeFlagComponent > & modifier )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: