3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/ActorManagerProxy.h"
30 virtual void initializeActor(
::Actor& actor) ;
33 virtual bool validate(
::Actor const& actor) ;
36 virtual void addActor(
::Actor& actor) ;
39 virtual void removeActorInLevelChunk(
::Actor const& actor) ;
42 virtual void deleteActorFromWorldInLevelChunk(
::Actor const& actor) ;
Definition ActorManagerProxy.h:13
Definition ServerActorManagerProxy.h:13
static MCAPI void ** $vftable()
MCAPI void $deleteActorFromWorldInLevelChunk(::Actor const &actor)
MCAPI bool $validate(::Actor const &actor)
MCAPI void $addActor(::Actor &actor)
MCAPI void $initializeActor(::Actor &actor)
MCAPI void $removeActorInLevelChunk(::Actor const &actor)