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ServerActorManagerProxy Class Reference
+ Inheritance diagram for ServerActorManagerProxy:

Public Member Functions

ServerActorManagerProxyoperator= (ServerActorManagerProxy const &)
 
 ServerActorManagerProxy (ServerActorManagerProxy const &)
 
virtual void initializeActor (::Actor &actor)
 
virtual bool validate (::Actor const &actor)
 
virtual void addActor (::Actor &actor)
 
virtual void removeActorInLevelChunk (::Actor const &actor)
 
virtual void deleteActorFromWorldInLevelChunk (::Actor const &actor)
 
MCAPI void $initializeActor (::Actor &actor)
 
MCAPI bool $validate (::Actor const &actor)
 
MCAPI void $addActor (::Actor &actor)
 
MCAPI void $removeActorInLevelChunk (::Actor const &actor)
 
MCAPI void $deleteActorFromWorldInLevelChunk (::Actor const &actor)
 
virtual void removeActor (::Actor &actor)
 
MCAPI void $removeActor (::Actor &actor)
 

Static Public Member Functions

static MCAPI void ** $vftable ()
 

Public Attributes

::ll::UntypedStorage< 8, 24 > mUnk112fa3
 

Member Function Documentation

◆ initializeActor()

virtual void ServerActorManagerProxy::initializeActor ( ::Actor & actor)
virtual

Implements IActorManagerProxy.

◆ validate()

virtual bool ServerActorManagerProxy::validate ( ::Actor const & actor)
virtual

Implements IActorManagerProxy.

◆ addActor()

virtual void ServerActorManagerProxy::addActor ( ::Actor & actor)
virtual

Implements IActorManagerProxy.

◆ removeActorInLevelChunk()

virtual void ServerActorManagerProxy::removeActorInLevelChunk ( ::Actor const & actor)
virtual

Implements IActorManagerProxy.

◆ deleteActorFromWorldInLevelChunk()

virtual void ServerActorManagerProxy::deleteActorFromWorldInLevelChunk ( ::Actor const & actor)
virtual

Implements IActorManagerProxy.

◆ $initializeActor()

MCAPI void ServerActorManagerProxy::$initializeActor ( ::Actor & actor)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $validate()

MCAPI bool ServerActorManagerProxy::$validate ( ::Actor const & actor)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $addActor()

MCAPI void ServerActorManagerProxy::$addActor ( ::Actor & actor)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $removeActorInLevelChunk()

MCAPI void ServerActorManagerProxy::$removeActorInLevelChunk ( ::Actor const & actor)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $deleteActorFromWorldInLevelChunk()

MCAPI void ServerActorManagerProxy::$deleteActorFromWorldInLevelChunk ( ::Actor const & actor)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftable()

static MCAPI void ** ServerActorManagerProxy::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ removeActor()

virtual void ActorManagerProxy::removeActor ( ::Actor & actor)
virtualinherited

Implements IActorManagerProxy.

◆ $removeActor()

MCAPI void ActorManagerProxy::$removeActor ( ::Actor & actor)
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: