◆ initializeActor()
virtual void ServerActorManagerProxy::initializeActor |
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::Actor & | actor | ) |
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◆ validate()
virtual bool ServerActorManagerProxy::validate |
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::Actor const & | actor | ) |
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◆ addActor()
virtual void ServerActorManagerProxy::addActor |
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::Actor & | actor | ) |
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◆ removeActorInLevelChunk()
virtual void ServerActorManagerProxy::removeActorInLevelChunk |
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::Actor const & | actor | ) |
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◆ deleteActorFromWorldInLevelChunk()
virtual void ServerActorManagerProxy::deleteActorFromWorldInLevelChunk |
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::Actor const & | actor | ) |
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◆ $initializeActor()
MCAPI void ServerActorManagerProxy::$initializeActor |
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::Actor & | actor | ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $validate()
MCAPI bool ServerActorManagerProxy::$validate |
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::Actor const & | actor | ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $addActor()
MCAPI void ServerActorManagerProxy::$addActor |
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::Actor & | actor | ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $removeActorInLevelChunk()
MCAPI void ServerActorManagerProxy::$removeActorInLevelChunk |
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::Actor const & | actor | ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $deleteActorFromWorldInLevelChunk()
MCAPI void ServerActorManagerProxy::$deleteActorFromWorldInLevelChunk |
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::Actor const & | actor | ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $vftable()
static MCAPI void ** ServerActorManagerProxy::$vftable |
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static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ removeActor()
virtual void ActorManagerProxy::removeActor |
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::Actor & | actor | ) |
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virtualinherited |
◆ $removeActor()
MCAPI void ActorManagerProxy::$removeActor |
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::Actor & | actor | ) |
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inherited |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: