3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core/utility/optional_ref.h"
7#include "mc/world/level/block/BlockLegacy.h"
21namespace BlockEvents {
class BlockQueuedTickEvent; }
29 virtual ::AABB
const& getVisualShapeInWorld(
57 virtual ::Block
const&
58 getPlacementBlock(
::Actor const& by,
::BlockPos const& pos, uchar face,
::Vec3 const& clickPos,
int itemValue)
const
62 virtual void _addHardCodedBlockComponents(
::Experiments const&) ;
68 virtual ::Block
const& sanitizeFillBlock(
::Block const& block)
const ;
95 MCAPI
static bool isAcceptableNeighbour(
::Block const& block);
101 MCAPI
static int const& VINE_ALL();
103 MCAPI
static int const& VINE_EAST();
105 MCAPI
static int const& VINE_NORTH();
107 MCAPI
static int const& VINE_SOUTH();
109 MCAPI
static int const& VINE_WEST();
121 MCAPI ::AABB
const& $getVisualShapeInWorld(
143 $getPlacementBlock(
::Actor const& by,
::BlockPos const& pos, uchar face,
::Vec3 const& clickPos,
int itemValue)
146 MCAPI
void $_addHardCodedBlockComponents(
::Experiments const&);
150 MCAPI ::Block
const& $sanitizeFillBlock(
::Block const& block)
const;
156 MCAPI
static void** $vftable();
Definition BlockQueuedTickEvent.h:15
Definition BlockLegacy.h:88
Definition BlockSource.h:67
Definition Experiments.h:14
Definition GetCollisionShapeInterface.h:13
Definition IConstBlockSource.h:24
Definition VineBlock.h:24
Definition optional_ref.h:10