3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core/utility/optional_ref.h"
7#include "mc/world/level/block/BlockType.h"
27 virtual ::AABB
const& getVisualShapeInWorld(
34 virtual ::AABB getCollisionShape(
41 virtual ::AABB
const& getOutline(
53 virtual ::Block
const&
54 getPlacementBlock(
::Actor const& by,
::BlockPos const& pos, uchar face,
::Vec3 const& clickPos,
int itemValue)
const
59 virtual ::Block
const& sanitizeFillBlock(
::Block const& block)
const ;
81 MCAPI static ::Block
const& getBlockForFace(uchar face);
87 MCAPI
static int const& VINE_ALL();
89 MCAPI
static int const& VINE_EAST();
91 MCAPI
static int const& VINE_NORTH();
93 MCAPI
static int const& VINE_SOUTH();
95 MCAPI
static int const& VINE_WEST();
101 MCAPI ::AABB
const& $getVisualShapeInWorld(
108 MCFOLD ::AABB $getCollisionShape(
115 MCFOLD ::AABB
const& $getOutline(
126 MCAPI ::Block
const& $getPlacementBlock(
136 MCAPI ::Block
const& $sanitizeFillBlock(
::Block const& block)
const;
144 MCAPI
static void** $vftable();
Definition BlockQueuedTickEvent.h:16
Definition BlockRandomTickEvent.h:16
Definition BlockSource.h:71
Definition GetCollisionShapeInterface.h:13
Definition IConstBlockSource.h:25
Definition VineBlock.h:23
Definition optional_ref.h:10