3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core/utility/optional_ref.h"
7#include "mc/world/level/block/BlockLegacy.h"
20namespace BlockEvents {
class BlockQueuedTickEvent; }
29 virtual ::AABB
const& getVisualShapeInWorld(
37 virtual ::AABB getCollisionShape(
45 virtual ::AABB
const& getOutline(
60 virtual ::Block
const&
61 getPlacementBlock(
::Actor const& by,
::BlockPos const& pos, uchar face,
::Vec3 const& clickPos,
int itemValue)
const
65 virtual void _addHardCodedBlockComponents(
::Experiments const&) ;
71 virtual ::Block
const& sanitizeFillBlock(
::Block const& block)
const ;
100 MCAPI
static bool isAcceptableNeighbour(
::Block const& block);
106 MCAPI
static int const& VINE_ALL();
108 MCAPI
static int const& VINE_EAST();
110 MCAPI
static int const& VINE_NORTH();
112 MCAPI
static int const& VINE_SOUTH();
114 MCAPI
static int const& VINE_WEST();
120 MCAPI ::AABB
const& $getVisualShapeInWorld(
127 MCFOLD ::AABB $getCollisionShape(
134 MCFOLD ::AABB
const& $getOutline(
145 MCAPI ::Block
const& $getPlacementBlock(
153 MCAPI
void $_addHardCodedBlockComponents(
::Experiments const&);
157 MCAPI ::Block
const& $sanitizeFillBlock(
::Block const& block)
const;
Definition BlockQueuedTickEvent.h:16
Definition BlockRandomTickEvent.h:16
Definition BlockLegacy.h:88
Definition BlockSource.h:67
Definition Experiments.h:14
Definition GetCollisionShapeInterface.h:13
Definition IConstBlockSource.h:24
Definition VineBlock.h:24
static MCAPI void ** $vftable()
Definition optional_ref.h:10
Definition BlockRandomTickEvent.h:13