3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core/utility/optional_ref.h"
7#include "mc/world/level/block/BlockType.h"
28 virtual ::AABB
const& getVisualShapeInWorld(
35 virtual ::AABB getCollisionShape(
42 virtual ::AABB
const& getOutline(
54 virtual ::Block
const&
55 getPlacementBlock(
::Actor const& by,
::BlockPos const& pos, uchar face,
::Vec3 const& clickPos,
int itemValue)
const
58 virtual void _addHardCodedBlockComponents(
::Experiments const&) ;
62 virtual ::Block
const& sanitizeFillBlock(
::Block const& block)
const ;
90 MCAPI
static bool isAcceptableNeighbour(
::Block const& block);
96 MCAPI
static int const& VINE_ALL();
98 MCAPI
static int const& VINE_EAST();
100 MCAPI
static int const& VINE_NORTH();
102 MCAPI
static int const& VINE_SOUTH();
104 MCAPI
static int const& VINE_WEST();
110 MCAPI ::AABB
const& $getVisualShapeInWorld(
117 MCFOLD ::AABB $getCollisionShape(
124 MCFOLD ::AABB
const& $getOutline(
135 MCAPI ::Block
const& $getPlacementBlock(
143 MCAPI
void $_addHardCodedBlockComponents(
::Experiments const&);
147 MCAPI ::Block
const& $sanitizeFillBlock(
::Block const& block)
const;
Definition BlockQueuedTickEvent.h:16
Definition BlockRandomTickEvent.h:16
Definition BlockSource.h:68
Definition Experiments.h:14
Definition GetCollisionShapeInterface.h:13
Definition IConstBlockSource.h:25
Definition VineBlock.h:24
static MCAPI void ** $vftable()
Definition optional_ref.h:10