LeviLamina
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VineBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/utility/optional_ref.h"
7#include "mc/world/level/block/BlockType.h"
8
9// auto generated forward declare list
10// clang-format off
11class AABB;
12class Actor;
13class Block;
14class BlockPos;
15class BlockSource;
16class Experiments;
19class Vec3;
20namespace BlockEvents { class BlockQueuedTickEvent; }
21namespace BlockEvents { class BlockRandomTickEvent; }
22// clang-format on
23
24class VineBlock : public ::BlockType {
25public:
26 // virtual functions
27 // NOLINTBEGIN
28 virtual ::AABB const& getVisualShapeInWorld(
29 ::Block const& block,
30 ::IConstBlockSource const& region,
31 ::BlockPos const& pos,
32 ::AABB& bufferAABB
33 ) const /*override*/;
34
35 virtual ::AABB getCollisionShape(
36 ::Block const&,
38 ::BlockPos const&,
40 ) const /*override*/;
41
42 virtual ::AABB const& getOutline(
43 ::Block const& block,
44 ::IConstBlockSource const& region,
45 ::BlockPos const& pos,
46 ::AABB& bufferValue
47 ) const /*override*/;
48
49 virtual bool mayPlace(::BlockSource& region, ::BlockPos const& pos, uchar face) const /*override*/;
50
51 virtual void neighborChanged(::BlockSource& region, ::BlockPos const& pos, ::BlockPos const& neighborPos) const
52 /*override*/;
53
54 virtual ::Block const&
55 getPlacementBlock(::Actor const& by, ::BlockPos const& pos, uchar face, ::Vec3 const& clickPos, int itemValue) const
56 /*override*/;
57
58 virtual void _addHardCodedBlockComponents(::Experiments const&) /*override*/;
59
60 virtual bool canSurvive(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
61
62 virtual ::Block const& sanitizeFillBlock(::Block const& block) const /*override*/;
63
64 virtual ~VineBlock() /*override*/ = default;
65 // NOLINTEND
66
67public:
68 // member functions
69 // NOLINTBEGIN
70 MCAPI bool _canGrowDown(::BlockSource& region, ::BlockPos const& pos) const;
71
72 MCAPI bool _canSideSpread(::BlockSource& region, ::BlockPos const& pos) const;
73
74 MCAPI int _nextVineDirections(::BlockSource& region, ::BlockPos const& pos) const;
75
76 MCAPI void growDown(::BlockSource& region, ::BlockPos const& pos, int spawnFacings) const;
77
78 MCAPI void growSideways(::BlockSource& region, ::BlockPos const& pos, int testDirection) const;
79
80 MCAPI void growUp(::BlockSource& region, ::BlockPos const& pos, int spawnFacings) const;
81
82 MCAPI void randomTick(::BlockEvents::BlockRandomTickEvent& eventData) const;
83
84 MCFOLD void tick(::BlockEvents::BlockQueuedTickEvent& eventData) const;
85 // NOLINTEND
86
87public:
88 // static functions
89 // NOLINTBEGIN
90 MCAPI static bool isAcceptableNeighbour(::Block const& block);
91 // NOLINTEND
92
93public:
94 // static variables
95 // NOLINTBEGIN
96 MCAPI static int const& VINE_ALL();
97
98 MCAPI static int const& VINE_EAST();
99
100 MCAPI static int const& VINE_NORTH();
101
102 MCAPI static int const& VINE_SOUTH();
103
104 MCAPI static int const& VINE_WEST();
105 // NOLINTEND
106
107public:
108 // virtual function thunks
109 // NOLINTBEGIN
110 MCAPI ::AABB const& $getVisualShapeInWorld(
111 ::Block const& block,
112 ::IConstBlockSource const& region,
113 ::BlockPos const& pos,
114 ::AABB& bufferAABB
115 ) const;
116
117 MCFOLD ::AABB $getCollisionShape(
118 ::Block const&,
119 ::IConstBlockSource const&,
120 ::BlockPos const&,
122 ) const;
123
124 MCFOLD ::AABB const& $getOutline(
125 ::Block const& block,
126 ::IConstBlockSource const& region,
127 ::BlockPos const& pos,
128 ::AABB& bufferValue
129 ) const;
130
131 MCAPI bool $mayPlace(::BlockSource& region, ::BlockPos const& pos, uchar face) const;
132
133 MCAPI void $neighborChanged(::BlockSource& region, ::BlockPos const& pos, ::BlockPos const& neighborPos) const;
134
135 MCAPI ::Block const& $getPlacementBlock(
136 ::Actor const& by,
137 ::BlockPos const& pos,
138 uchar face,
139 ::Vec3 const& clickPos,
140 int itemValue
141 ) const;
142
143 MCAPI void $_addHardCodedBlockComponents(::Experiments const&);
144
145 MCAPI bool $canSurvive(::BlockSource& region, ::BlockPos const& pos) const;
146
147 MCAPI ::Block const& $sanitizeFillBlock(::Block const& block) const;
148
149
150 // NOLINTEND
151
152public:
153 // vftables
154 // NOLINTBEGIN
155 MCNAPI static void** $vftable();
156 // NOLINTEND
157};
Definition AABB.h:18
Definition Actor.h:105
Definition BlockQueuedTickEvent.h:16
Definition BlockRandomTickEvent.h:16
Definition BlockPos.h:19
Definition BlockSource.h:68
Definition Block.h:43
Definition Experiments.h:14
Definition GetCollisionShapeInterface.h:13
Definition IConstBlockSource.h:25
Definition Vec3.h:10
Definition VineBlock.h:24
static MCAPI void ** $vftable()
Definition optional_ref.h:10