23class VineBlock :
public ::BlockType {
31 virtual ::AABB
const& getVisualShapeInWorld(
38 virtual ::AABB getCollisionShape(
45 virtual ::AABB
const& getOutline(
57 virtual ::Block
const&
58 getPlacementBlock(
::Actor const& by,
::BlockPos const& pos, uchar face,
::Vec3 const& clickPos,
int itemValue)
const
63 virtual ::Block
const& sanitizeFillBlock(
::Block const& block)
const ;
69 MCAPI VineBlock(::std::string
const& nameId,
int id);
88 MCAPI
static bool directionsContainFace(
int vineDirections, uchar face);
91 MCAPI static ::Block
const& getBlockForFace(uchar face);
93 MCAPI
static bool isAcceptableNeighbour(
::Block const& block);
99 MCAPI
static int const& VINE_ALL();
101 MCAPI
static int const& VINE_EAST();
103 MCAPI
static int const& VINE_NORTH();
105 MCAPI
static int const& VINE_SOUTH();
107 MCAPI
static int const& VINE_WEST();
113 MCAPI
void* $ctor(::std::string
const& nameId,
int id);
119 MCAPI ::AABB
const& $getVisualShapeInWorld(
126 MCFOLD ::AABB $getCollisionShape(
133 MCFOLD ::AABB
const& $getOutline(
144 MCAPI ::Block
const& $getPlacementBlock(
154 MCAPI ::Block
const& $sanitizeFillBlock(
::Block const& block)
const;
162 MCAPI
static void** $vftable();