LeviLamina
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EnderChestBlockActor.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/block/actor/ChestBlockActor.h"
7
8// auto generated forward declare list
9// clang-format off
10class BlockSource;
11class ItemStack;
12class Player;
13// clang-format on
14
16public:
17 // virtual functions
18 // NOLINTBEGIN
19 // vIndex: 0
20 virtual ~EnderChestBlockActor() /*override*/ = default;
21
22 // vIndex: 48
23 virtual void openBy(::Player& p) /*override*/;
24
25 // vIndex: 26
26 virtual ::std::string getName() const /*override*/;
27
28 // vIndex: 29
29 virtual bool canPushInItem(int, int, ::ItemStack const&) const /*override*/;
30
31 // vIndex: 30
32 virtual bool canPullOutItem(int, int, ::ItemStack const&) const /*override*/;
33
34 // vIndex: 49
35 virtual void playOpenSound(::BlockSource& region) /*override*/;
36
37 // vIndex: 50
38 virtual void playCloseSound(::BlockSource& region) /*override*/;
39 // NOLINTEND
40
41public:
42 // destructor thunk
43 // NOLINTBEGIN
44
45 // NOLINTEND
46
47public:
48 // virtual function thunks
49 // NOLINTBEGIN
50 MCAPI void $openBy(::Player& p);
51
52 MCAPI ::std::string $getName() const;
53
54 MCFOLD bool $canPushInItem(int, int, ::ItemStack const&) const;
55
56 MCFOLD bool $canPullOutItem(int, int, ::ItemStack const&) const;
57
58 MCAPI void $playOpenSound(::BlockSource& region);
59
60 MCAPI void $playCloseSound(::BlockSource& region);
61 // NOLINTEND
62
63public:
64 // vftables
65 // NOLINTBEGIN
66 MCAPI static void** $vftableForFillingContainer();
67
68 MCAPI static void** $vftableForRandomizableBlockActorContainerBase();
69 // NOLINTEND
70};
Definition BlockSource.h:67
Definition ChestBlockActor.h:28
Definition EnderChestBlockActor.h:15
Definition ItemStack.h:25
Definition Player.h:119