LeviLamina
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BlockPosNotificationSystem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/Optional.h"
7#include "mc/deps/ecs/strict/EntityModifier.h"
8#include "mc/deps/ecs/strict/Include.h"
9
10// auto generated forward declare list
11// clang-format off
19// clang-format on
20
21namespace BlockPosNotificationSystem {
22// functions
23// NOLINTBEGIN
24MCAPI void tickNotifierFilter(
26 ::StrictEntityContext const& strictEntityContext,
27 ::BlockPosTrackerComponent const& tracker,
30);
31// NOLINTEND
32
33} // namespace BlockPosNotificationSystem
Definition EntityModifier.h:6
Definition Optional.h:8
Definition StrictEntityContext.h:10
Definition ActorMovementTickNeededComponent.h:5
Definition BlockPosTrackerComponent.h:11
Definition Include.h:6
Definition OnGroundFlagComponent.h:5
Definition StandOnHoneyOrSlimeBlockFlagComponent.h:5
Definition StandOnOtherBlockFlagComponent.h:5
Definition VehicleInputIntentComponent.h:12