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enum class | DoVehicleTicks : uchar { MoveAndRotation = 0
, MoveAndRotationFreeCameraControlled = 1
, VerticalMovementAction = 2
, Count = 3
} |
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using | DoControllersBitset = ::brstd::bitset<3, uchar> |
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::ll::TypedStorage< 1, 1, bool > | mWASDControlled |
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::ll::TypedStorage< 1, 1, bool > | mControlledByPlayer |
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::ll::TypedStorage< 1, 1, bool > | mIsClientPredicted |
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::ll::TypedStorage< 1, 1, bool > | mUsePaddleForce |
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::ll::TypedStorage< 4, 4, int > | mJumpAmount |
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::ll::TypedStorage< 4, 8, ::Vec2 > | mRotation |
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::ll::TypedStorage< 4, 12, ::Vec3 > | mLocalMovementVelocity |
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::ll::TypedStorage< 4, 8, ::std::array< float, 2 > > | mPaddleForces |
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::ll::TypedStorage< 1, 2, ::std::array< bool, 2 > > | mIsPaddling |
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::ll::TypedStorage< 1, 1, ::brstd::bitset< 3, uchar > > | mDoControllers |
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::ll::TypedStorage< 8, 16, ::StrictActorIDEntityContextPair > | mControllingEntity |
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::ll::TypedStorage< 8, 8, uint64 > | mCurrentTick |
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The documentation for this struct was generated from the following file: