|
::ll::TypedStorage< 1, 1, bool > | mWASDControlled |
|
::ll::TypedStorage< 1, 1, bool > | mControlledByPlayer |
|
::ll::TypedStorage< 1, 1, bool > | mIsClientPredicted |
|
::ll::TypedStorage< 1, 1, bool > | mUsePaddleForce |
|
::ll::TypedStorage< 4, 4, int > | mJumpAmount |
|
::ll::TypedStorage< 4, 8, ::Vec2 > | mRotation |
|
::ll::TypedStorage< 4, 12, ::Vec3 > | mLocalMovementVelocity |
|
::ll::TypedStorage< 4, 8, ::std::array< float, 2 > > | mPaddleForces |
|
::ll::TypedStorage< 1, 2, ::std::array< bool, 2 > > | mIsPaddling |
|
::ll::TypedStorage< 1, 1, bool > | mDoMoveAndRotation |
|
::ll::TypedStorage< 8, 16, ::StrictActorIDEntityContextPair > | mControllingEntity |
|
::ll::TypedStorage< 8, 8, uint64 > | mCurrentTick |
|
The documentation for this struct was generated from the following file: