LeviLamina
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IllagerBeast.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/monster/Monster.h"
7
8// auto generated forward declare list
9// clang-format off
10class Actor;
13class EntityContext;
15// clang-format on
16
17class IllagerBeast : public ::Monster {
18public:
19 // prevent constructor by default
20 IllagerBeast();
21
22public:
23 // virtual functions
24 // NOLINTBEGIN
25 virtual void blockedByShield(::ActorDamageSource const& source, ::Actor& blocker) /*override*/;
26
27 virtual ~IllagerBeast() /*override*/ = default;
28 // NOLINTEND
29
30public:
31 // member functions
32 // NOLINTBEGIN
33 MCAPI IllagerBeast(
34 ::ActorDefinitionGroup* definitions,
35 ::ActorDefinitionIdentifier const& definitionName,
36 ::EntityContext& entityContext
37 );
38 // NOLINTEND
39
40public:
41 // constructor thunks
42 // NOLINTBEGIN
43 MCAPI void* $ctor(
44 ::ActorDefinitionGroup* definitions,
45 ::ActorDefinitionIdentifier const& definitionName,
46 ::EntityContext& entityContext
47 );
48 // NOLINTEND
49
50public:
51 // virtual function thunks
52 // NOLINTBEGIN
53 MCAPI void $blockedByShield(::ActorDamageSource const& source, ::Actor& blocker);
54
55
56 // NOLINTEND
57
58public:
59 // vftables
60 // NOLINTBEGIN
61 MCAPI static void** $vftable();
62 // NOLINTEND
63};
Definition ActorDamageSource.h:18
Definition ActorDefinitionGroup.h:35
Definition Actor.h:105
Definition EntityContext.h:16
Definition ActorDefinitionIdentifier.h:15