LeviLamina
Loading...
Searching...
No Matches
IllagerBeast.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/world/actor/monster/Monster.h"
7
8
// auto generated forward declare list
9
// clang-format off
10
class
Actor
;
11
class
ActorDamageSource
;
12
class
ActorDefinitionGroup
;
13
class
EntityContext
;
14
struct
ActorDefinitionIdentifier
;
15
// clang-format on
16
17
class
IllagerBeast :
public
::Monster {
18
public
:
19
// prevent constructor by default
20
IllagerBeast();
21
22
public
:
23
// virtual functions
24
// NOLINTBEGIN
25
virtual
void
blockedByShield(
::ActorDamageSource
const
& source, ::Actor& blocker)
/*override*/
;
26
27
virtual
~IllagerBeast()
/*override*/
=
default
;
28
// NOLINTEND
29
30
public
:
31
// member functions
32
// NOLINTBEGIN
33
MCAPI IllagerBeast(
34
::ActorDefinitionGroup
* definitions,
35
::ActorDefinitionIdentifier
const
& definitionName,
36
::EntityContext
& entityContext
37
);
38
// NOLINTEND
39
40
public
:
41
// constructor thunks
42
// NOLINTBEGIN
43
MCAPI
void
* $ctor(
44
::ActorDefinitionGroup
* definitions,
45
::ActorDefinitionIdentifier
const
& definitionName,
46
::EntityContext
& entityContext
47
);
48
// NOLINTEND
49
50
public
:
51
// virtual function thunks
52
// NOLINTBEGIN
53
MCAPI
void
$blockedByShield(
::ActorDamageSource
const
& source, ::Actor& blocker);
54
55
56
// NOLINTEND
57
58
public
:
59
// vftables
60
// NOLINTBEGIN
61
MCAPI
static
void
** $vftable();
62
// NOLINTEND
63
};
ActorDamageSource
Definition
ActorDamageSource.h:18
ActorDefinitionGroup
Definition
ActorDefinitionGroup.h:35
Actor
Definition
Actor.h:105
EntityContext
Definition
EntityContext.h:16
ActorDefinitionIdentifier
Definition
ActorDefinitionIdentifier.h:15
src
mc
world
actor
monster
IllagerBeast.h
Generated on
for LeviLamina by
1.16.1