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MCAPI bool | _addRenderControl (::UIControl &control, ::BatchClippingState const &batchClippingState, ::BatchVisualState const &batchVisualState, ::ClippedControlMetadata &clippedControlData, bool hasRenderableComponent) |
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MCAPI void | _addToRenderBatch (::UIRenderContext &renderContext, int depth, ::CustomRenderComponent *const customRender, ::BatchClippingState const &batchClippingState, ::BatchVisualState const &batchVisualState) |
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MCAPI::ComponentRenderBatch & | _findOrAddRenderBatch (::BatchKey &&batchKey) |
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MCAPI void | _populateRenderBatch (::UIRenderContext &renderContext) |
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MCAPI bool | _populateRenderControlsCollection (::UIControl &control, ::BatchClippingState const &batchClippingState, ::BatchClippingState const &unclippedBatchClippingState, ::BatchVisualState const &batchVisualState, ::ClippedControlMetadata &clippedControlData, bool checkIfRendered) |
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MCAPI void | _populateRenderControlsGrid (::UIControl &control, ::GridComponent &gridComponent, ::BatchClippingState const &childBatchClippingState, ::BatchClippingState const &unclippedBatchClippingState, ::BatchVisualState const &childBatchVisualState, ::ClippedControlMetadata &clippedControlData) |
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MCAPI void | _storeTextureState (::UIControl &control, bool state) |
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static MCAPI ::std::unordered_map<::std::string, ::std::pair< int, int > > & | GRID_DIMENSIONS () |
The documentation for this class was generated from the following files: