LeviLamina
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SoulSpeedAttributeSystem Struct Reference

Static Public Member Functions

static MCAPI void _tryProcessSoulSpeed (::StrictEntityContext &, ::ActorOwnerComponent &actorOwnerComponent)
static MCAPI ::TickingSystemWithInfo createSystem ()
static MCAPI void tickSystem (::ViewT< ::StrictEntityContext, ::Include<::ActorMovementTickNeededComponent, ::MobFlagComponent >, ::ActorOwnerComponent > view)

The documentation for this struct was generated from the following file: