LeviLamina
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LevelStorageSource Class Referenceabstract
Inheritance diagram for LevelStorageSource:

Public Member Functions

virtual::std::string const & getName () const =0
virtual ::Bedrock::Result<::LevelDataLoadResult > getLevelData (::std::string const &levelId, ::LevelData &levelDataOut) const =0
virtual void saveLevelData (::std::string const &levelId, ::LevelData const &data)=0
virtual void getLevelList (::std::vector<::Core::PathBuffer<::std::string > > &paths)=0
virtual ::Bedrock::UniqueOwnerPointer<::LevelStorage > createLevelStorage (::Scheduler &scheduler, ::std::string const &levelId, ::ContentIdentity const &contentIdentity, ::Bedrock::NotNullNonOwnerPtr<::IContentKeyProvider const > const &keyProvider, ::std::chrono::nanoseconds const &writeFlushInterval, ::Bedrock::NotNullNonOwnerPtr<::LevelDbEnv > levelDbEnv, ::std::unique_ptr<::LevelStorageEventing > levelStorageEventing, bool jigsawPersistenceToggle)=0
virtual ::std::unique_ptr<::LevelLooseFileStorage > createLevelLooseStorage (::std::string const &levelId, ::ContentIdentity const &contentIdentity, ::Bedrock::NotNullNonOwnerPtr<::IContentKeyProvider const > const &keyProvider)=0
virtual void deleteLevel (::std::string const &levelId)=0
virtual bool renameLevel (::std::string const &levelId, ::std::string const &newLevelName)=0
virtual void renameLevel (::LevelData &levelData, ::Core::Path const &fullPath, ::std::string const &newLevelName)=0
virtual bool createBackupCopyOfWorld (::std::string const &levelId, ::std::string const &newLeveId, ::std::string const &newName)=0
virtual bool isLevelMarkedForSync (::Core::Path const &levelPath) const =0
virtual bool isLevelPartiallyCopied (::Core::Path const &levelPath) const =0
virtual ::Core::PathBuffer<::std::string > getLevelDatFoundPath (::Core::Path const &levelPath) const =0
virtual ::Core::PathBuffer<::std::string > const getBasePath () const =0
virtual ::Core::PathBuffer<::std::string > const getPathToLevel (::std::string const &levelId) const =0
virtual::LevelInfoPath getPathToLevelInfo (::std::string const &, bool) const =0
virtual::std::string getLevelIdFromPath (::Core::Path const &fullPath, ::Core::Path const &worldsPath) const =0
virtual bool isBetaRetailLevel (::std::string const &) const =0
virtual void ensureLevelInitialized (::std::string const &)
MCAPI void $ensureLevelInitialized (::std::string const &)
MCFOLD void $dtor ()

Static Public Member Functions

static MCAPI ::std::chrono::nanoseconds const & WORLD_SAVE_FLUSH_INTERVAL ()
static MCAPI ::std::chrono::nanoseconds const & WORLD_SAVE_MENU_FLUSH_INTERVAL ()
static MCAPI void ** $vftable ()

Public Attributes

::std::shared_ptr<::Bedrock::EnableNonOwnerReferences::ControlBlock > mControlBlock

Member Function Documentation

◆ WORLD_SAVE_FLUSH_INTERVAL()

MCAPI ::std::chrono::nanoseconds const & LevelStorageSource::WORLD_SAVE_FLUSH_INTERVAL ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ WORLD_SAVE_MENU_FLUSH_INTERVAL()

MCAPI ::std::chrono::nanoseconds const & LevelStorageSource::WORLD_SAVE_MENU_FLUSH_INTERVAL ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ensureLevelInitialized()

MCAPI void LevelStorageSource::$ensureLevelInitialized ( ::std::string const & )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftable()

MCAPI void ** Bedrock::EnableNonOwnerReferences::$vftable ( )
staticinherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: