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TextureAccessor & | operator= (TextureAccessor const &) |
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| TextureAccessor (TextureAccessor const &) |
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| virtual::cg::ImageBuffer * | insertImageIntoCache (::ResourceLocation const &resourceLocation, ::cg::ImageBuffer &&imageBuffer) |
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| virtual::cg::ImageBuffer * | getCachedImageOrLoadSync (::ResourceLocation const &resourceLocation, bool const forceReload) |
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| virtual::cg::ImageBuffer * | getCachedImage (::ResourceLocation const &resourceLocation) const |
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| virtual void | setTextureMetadata (::ResourceLocation const &resourceLocation, ::mce::TextureDescription const &textureDescription) |
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| virtual::BedrockTextureData const * | getBedrockTextureData (::ResourceLocation const &resourceLocation) const |
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| virtual bool | isLoaded (::ResourceLocation const &resourceLocation, bool ignoreCreation, ::cg::TextureSetLayerType const textureType) const |
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| virtual::cg::ImageBuffer const & | getMissingImageBuffer () const |
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| MCAPI void | $dtor () |
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| MCAPI::cg::ImageBuffer * | $insertImageIntoCache (::ResourceLocation const &resourceLocation, ::cg::ImageBuffer &&imageBuffer) |
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| MCAPI::cg::ImageBuffer * | $getCachedImageOrLoadSync (::ResourceLocation const &resourceLocation, bool const forceReload) |
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| MCAPI::cg::ImageBuffer * | $getCachedImage (::ResourceLocation const &resourceLocation) const |
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| MCAPI void | $setTextureMetadata (::ResourceLocation const &resourceLocation, ::mce::TextureDescription const &textureDescription) |
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| MCAPI::BedrockTextureData const * | $getBedrockTextureData (::ResourceLocation const &resourceLocation) const |
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| MCAPI bool | $isLoaded (::ResourceLocation const &resourceLocation, bool ignoreCreation, ::cg::TextureSetLayerType const textureType) const |
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| MCAPI::cg::ImageBuffer const & | $getMissingImageBuffer () const |
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◆ insertImageIntoCache()
◆ getCachedImageOrLoadSync()
| virtual::cg::ImageBuffer * TextureAccessor::getCachedImageOrLoadSync |
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::ResourceLocation const & | resourceLocation, |
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bool const | forceReload ) |
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◆ getCachedImage()
| virtual::cg::ImageBuffer * TextureAccessor::getCachedImage |
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::ResourceLocation const & | resourceLocation | ) |
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◆ setTextureMetadata()
◆ getBedrockTextureData()
| virtual::BedrockTextureData const * TextureAccessor::getBedrockTextureData |
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::ResourceLocation const & | resourceLocation | ) |
const |
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◆ isLoaded()
| virtual bool TextureAccessor::isLoaded |
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::ResourceLocation const & | resourceLocation, |
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bool | ignoreCreation, |
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::cg::TextureSetLayerType const | textureType ) const |
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◆ getMissingImageBuffer()
| virtual::cg::ImageBuffer const & TextureAccessor::getMissingImageBuffer |
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const |
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◆ $dtor()
| MCAPI void TextureAccessor::$dtor |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $insertImageIntoCache()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $getCachedImageOrLoadSync()
| MCAPI::cg::ImageBuffer * TextureAccessor::$getCachedImageOrLoadSync |
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::ResourceLocation const & | resourceLocation, |
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bool const | forceReload ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $getCachedImage()
| MCAPI::cg::ImageBuffer * TextureAccessor::$getCachedImage |
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::ResourceLocation const & | resourceLocation | ) |
const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $setTextureMetadata()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $getBedrockTextureData()
| MCAPI::BedrockTextureData const * TextureAccessor::$getBedrockTextureData |
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::ResourceLocation const & | resourceLocation | ) |
const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $isLoaded()
| MCAPI bool TextureAccessor::$isLoaded |
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::ResourceLocation const & | resourceLocation, |
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bool | ignoreCreation, |
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::cg::TextureSetLayerType const | textureType ) const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $getMissingImageBuffer()
| MCAPI::cg::ImageBuffer const & TextureAccessor::$getMissingImageBuffer |
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const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $vftable()
| static MCAPI void ** TextureAccessor::$vftable |
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static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: