LeviLamina
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ScreenContext.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/client/gui/screens/UIScreenContext.h"
7#include "mc/deps/core/memory/LinearAllocator.h"
8#include "mc/deps/core/utility/NonOwnerPointer.h"
9#include "mc/deps/minecraft_renderer/renderer/MeshContext.h"
10
11// auto generated forward declare list
12// clang-format off
14class GuiData;
18class Tessellator;
20namespace mce { class Clock; }
21namespace mce { class FrameBufferObject; }
22namespace mce { struct FrameDiscardContext; }
23namespace mce { struct ViewportInfo; }
24// clang-format on
25
27public:
28 // member variables
29 // NOLINTBEGIN
30 ::ll::TypedStorage<8, 8, ::mce::FrameBufferObject*> frameBufferObject;
31 ::ll::TypedStorage<8, 8, ::mce::ViewportInfo const&> viewport;
32 ::ll::TypedStorage<8, 24, ::Bedrock::NotNullNonOwnerPtr<::GuiData>> guiData;
33 ::ll::TypedStorage<8, 8, ::mce::Clock const&> clock;
34 ::ll::TypedStorage<8, 8, ::Tessellator&> tessellator;
35 ::ll::TypedStorage<8, 24, ::Bedrock::NotNullNonOwnerPtr<::MinecraftGraphics>> minecraftGraphics;
36 ::ll::TypedStorage<8, 24, ::Bedrock::NotNullNonOwnerPtr<::ProfanityContext>> profanityContext;
37 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::mce::FrameDiscardContext>> frameDiscardContext;
38 ::ll::TypedStorage<1, 1, bool> isCapturingPanorama;
39 ::ll::TypedStorage<8, 8, ::CommandListQueue&> commandListQueue;
40 ::ll::TypedStorage<8, 8, ::LinearAllocator<::FrameRenderObject>&> frameAllocator;
41 // NOLINTEND
42
43public:
44 // prevent constructor by default
45 ScreenContext& operator=(ScreenContext const&);
46 ScreenContext(ScreenContext const&);
47 ScreenContext();
48
49public:
50 // member functions
51 // NOLINTBEGIN
52 MCAPI ScreenContext(::ScreenContext&&);
53
54 MCAPI ScreenContext(
55 ::mce::ViewportInfo const& _vpInfo,
56 ::Bedrock::NotNullNonOwnerPtr<::GuiData> _guiData,
57 ::mce::Clock const& _clock,
58 ::Tessellator& _tessellator,
59 ::Bedrock::NotNullNonOwnerPtr<::MinecraftGraphics> const& _minecraftGraphics,
60 ::Bedrock::NotNullNonOwnerPtr<::ProfanityContext> const& _profanityContext,
61 ::CommandListQueue& _commandListQueue,
62 ::LinearAllocator<::FrameRenderObject>& _frameAllocator,
63 ::mce::MeshContext& meshContext,
64 int xm,
65 int ym,
66 float a
67 );
68
69 MCAPI ::MinecraftGameplayGraphicsResources& getMinecraftGameplayGraphicsResources();
70
71 MCAPI ~ScreenContext();
72 // NOLINTEND
73
74public:
75 // constructor thunks
76 // NOLINTBEGIN
77 MCAPI void* $ctor(::ScreenContext&&);
78
79 MCAPI void* $ctor(
80 ::mce::ViewportInfo const& _vpInfo,
81 ::Bedrock::NotNullNonOwnerPtr<::GuiData> _guiData,
82 ::mce::Clock const& _clock,
83 ::Tessellator& _tessellator,
84 ::Bedrock::NotNullNonOwnerPtr<::MinecraftGraphics> const& _minecraftGraphics,
85 ::Bedrock::NotNullNonOwnerPtr<::ProfanityContext> const& _profanityContext,
86 ::CommandListQueue& _commandListQueue,
87 ::LinearAllocator<::FrameRenderObject>& _frameAllocator,
88 ::mce::MeshContext& meshContext,
89 int xm,
90 int ym,
91 float a
92 );
93 // NOLINTEND
94
95public:
96 // destructor thunk
97 // NOLINTBEGIN
98 MCAPI void $dtor();
99 // NOLINTEND
100};
Definition CommandListQueue.h:5
Definition GuiData.h:5
Definition MinecraftGameplayGraphicsResources.h:5
Definition MinecraftGraphics.h:5
Definition ProfanityContext.h:5
Definition ScreenContext.h:5
Definition Tessellator.h:5
Definition UIScreenContext.h:5
Definition Clock.h:7
Definition FrameBufferObject.h:7
Definition MeshContext.h:7
Definition FrameRenderObject.h:5
Definition FrameDiscardContext.h:7
Definition ViewportInfo.h:7