3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/screens/UIScreenContext.h"
7#include "mc/deps/core/memory/LinearAllocator.h"
8#include "mc/deps/core/utility/NonOwnerPointer.h"
9#include "mc/deps/minecraft_renderer/renderer/MeshContext.h"
19namespace mce {
class Clock; }
20namespace mce {
struct FrameBufferObject; }
21namespace mce {
struct FrameDiscardContext; }
22namespace mce {
struct ViewportInfo; }
29 ::ll::TypedStorage<8, 8, ::mce::FrameBufferObject*> frameBufferObject;
30 ::ll::TypedStorage<8, 8, ::mce::ViewportInfo const&> viewport;
31 ::ll::TypedStorage<8, 24, ::Bedrock::NotNullNonOwnerPtr<::GuiData>> guiData;
32 ::ll::TypedStorage<8, 8, ::mce::Clock const&> clock;
33 ::ll::TypedStorage<8, 8, ::Tessellator&> tessellator;
34 ::ll::TypedStorage<8, 24, ::Bedrock::NotNullNonOwnerPtr<::MinecraftGraphics>> minecraftGraphics;
35 ::ll::TypedStorage<8, 24, ::Bedrock::NotNullNonOwnerPtr<::ProfanityContext>> profanityContext;
36 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::mce::FrameDiscardContext>> frameDiscardContext;
37 ::ll::TypedStorage<1, 1, bool> isCapturingPanorama;
38 ::ll::TypedStorage<8, 8, ::CommandListQueue&> commandListQueue;
39 ::ll::TypedStorage<8, 8, ::LinearAllocator<::FrameRenderObject>&> frameAllocator;
54 ::mce::ViewportInfo
const& _vpInfo,
55 ::Bedrock::NotNullNonOwnerPtr<::GuiData> _guiData,
56 ::mce::Clock
const& _clock,
58 ::Bedrock::NotNullNonOwnerPtr<::MinecraftGraphics>
const& _minecraftGraphics,
59 ::Bedrock::NotNullNonOwnerPtr<::ProfanityContext>
const& _profanityContext,
61 ::LinearAllocator<::FrameRenderObject>& _frameAllocator,
77 ::mce::ViewportInfo
const& _vpInfo,
78 ::Bedrock::NotNullNonOwnerPtr<::GuiData> _guiData,
79 ::mce::Clock
const& _clock,
81 ::Bedrock::NotNullNonOwnerPtr<::MinecraftGraphics>
const& _minecraftGraphics,
82 ::Bedrock::NotNullNonOwnerPtr<::ProfanityContext>
const& _profanityContext,
84 ::LinearAllocator<::FrameRenderObject>& _frameAllocator,
Definition MinecraftGraphics.h:5
Definition ScreenContext.h:5
MCAPI ScreenContext(::ScreenContext &&)
MCAPI void * $ctor(::mce::ViewportInfo const &_vpInfo, ::Bedrock::NotNullNonOwnerPtr<::GuiData > _guiData, ::mce::Clock const &_clock, ::Tessellator &_tessellator, ::Bedrock::NotNullNonOwnerPtr<::MinecraftGraphics > const &_minecraftGraphics, ::Bedrock::NotNullNonOwnerPtr<::ProfanityContext > const &_profanityContext, ::CommandListQueue &_commandListQueue, ::LinearAllocator<::FrameRenderObject > &_frameAllocator, ::mce::MeshContext &meshContext, int xm, int ym, float a)
MCAPI void * $ctor(::ScreenContext &&)
MCAPI ScreenContext(::mce::ViewportInfo const &_vpInfo, ::Bedrock::NotNullNonOwnerPtr<::GuiData > _guiData, ::mce::Clock const &_clock, ::Tessellator &_tessellator, ::Bedrock::NotNullNonOwnerPtr<::MinecraftGraphics > const &_minecraftGraphics, ::Bedrock::NotNullNonOwnerPtr<::ProfanityContext > const &_profanityContext, ::CommandListQueue &_commandListQueue, ::LinearAllocator<::FrameRenderObject > &_frameAllocator, ::mce::MeshContext &meshContext, int xm, int ym, float a)
Definition Tessellator.h:5
Definition UIScreenContext.h:5
Definition MeshContext.h:22
Definition CommandListQueue.h:5
Definition FrameRenderObject.h:5
Definition ProfanityContext.h:5