LeviLamina
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DamageSensorComponent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/shared_types/legacy/actor/ActorDamageCause.h"
7#include "mc/deps/shared_types/legacy/actor/DealsDamage.h"
8
9// auto generated forward declare list
10// clang-format off
11class Actor;
13class BlockPos;
16// clang-format on
17
19public:
20 // member variables
21 // NOLINTBEGIN
22 ::ll::TypedStorage<4, 4, int> mDamageAmount;
23 ::ll::TypedStorage<1, 1, bool> mDamageIsFatal;
24 ::ll::TypedStorage<4, 4, int> mDamageCause;
25 ::ll::TypedStorage<8, 24, ::std::vector<::DamageSensorTrigger>> mTriggers;
26 // NOLINTEND
27
28public:
29 // prevent constructor by default
33
34public:
35 // member functions
36 // NOLINTBEGIN
37 MCNAPI ::DamageSensorTrigger const* _getVerifiedDamageSensorTrigger(
38 ::Actor& owner,
39 ::SharedTypes::Legacy::ActorDamageCause const& cause,
40 ::VariantParameterList const& parameters
41 ) const;
42
43 MCNAPI ::SharedTypes::Legacy::DealsDamage _recordDamageAndCheckIfDealt(
44 ::Actor& owner,
45 ::Actor* sender,
46 ::SharedTypes::Legacy::ActorDamageCause const& cause,
47 ::Actor* damager,
48 float amount,
49 float preDamageHealth,
50 ::VariantParameterList parameters,
51 bool willTrigger
52 );
53
54 MCNAPI float getAdjustedDamage(::Actor& owner, ::ActorDamageSource const& source, float amount) const;
55
56 MCNAPI ::DamageSensorComponent& operator=(::DamageSensorComponent&&);
57
58 MCNAPI ::SharedTypes::Legacy::DealsDamage recordBlockDamageAndCheckIfDealt(
59 ::Actor& owner,
60 ::SharedTypes::Legacy::ActorDamageCause cause,
61 float amount,
62 ::BlockPos standingOnPos
63 );
64
65 MCNAPI ::SharedTypes::Legacy::DealsDamage recordGenericDamageAndCheckIfDealt(
66 ::Actor& owner,
67 ::ActorDamageSource const& source,
68 float amount,
69 float preDamageHealth,
70 ::VariantParameterList parameters,
71 bool willTrigger
72 );
73 // NOLINTEND
74};
Definition ActorDamageSource.h:18
Definition Actor.h:103
Definition BlockPos.h:18
Definition DamageSensorComponent.h:18
MCAPI::DamageSensorTrigger const * _getVerifiedDamageSensorTrigger(::Actor &owner, ::SharedTypes::Legacy::ActorDamageCause const &cause, ::VariantParameterList const &parameters) const
MCAPI::SharedTypes::Legacy::DealsDamage recordGenericDamageAndCheckIfDealt(::Actor &owner, ::ActorDamageSource const &source, float amount, float preDamageHealth, ::VariantParameterList parameters, bool willTrigger)
MCAPI::DamageSensorComponent & operator=(::DamageSensorComponent &&)
MCAPI::SharedTypes::Legacy::DealsDamage recordBlockDamageAndCheckIfDealt(::Actor &owner, ::SharedTypes::Legacy::ActorDamageCause cause, float amount, ::BlockPos standingOnPos)
MCAPI float getAdjustedDamage(::Actor &owner, ::ActorDamageSource const &source, float amount) const
MCAPI::SharedTypes::Legacy::DealsDamage _recordDamageAndCheckIfDealt(::Actor &owner, ::Actor *sender, ::SharedTypes::Legacy::ActorDamageCause const &cause, ::Actor *damager, float amount, float preDamageHealth, ::VariantParameterList parameters, bool willTrigger)
Definition DamageSensorTrigger.h:5
Definition VariantParameterList.h:5