LeviLamina
Loading...
Searching...
No Matches
MinecartTNT.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/shared_types/legacy/actor/ActorDamageCause.h"
7#include "mc/world/actor/ActorEvent.h"
8#include "mc/world/actor/item/Minecart.h"
9#include "mc/world/actor/item/MinecartType.h"
10
11// auto generated forward declare list
12// clang-format off
14class ActorHurtResult;
15class Block;
16// clang-format on
17
18class MinecartTNT : public ::Minecart {
19public:
20 // virtual functions
21 // NOLINTBEGIN
22 virtual void normalTick() /*override*/;
23
24 virtual void destroy(::ActorDamageSource const& source, bool dropMinecartComponents) /*override*/;
25
26 virtual void handleEntityEvent(::ActorEvent eventId, int data) /*override*/;
27
28 virtual ::MinecartType getType() /*override*/;
29
30 virtual ::Block const* getDefaultDisplayBlock() const /*override*/;
31
32 virtual ::ActorHurtResult
33 _hurt(::ActorDamageSource const& source, float damage, bool knock, bool ignite) /*override*/;
34
35 virtual float causeFallDamageToActor(float distance, float, ::ActorDamageSource) /*override*/;
36
37 virtual ~MinecartTNT() /*override*/ = default;
38 // NOLINTEND
39
40public:
41 // member functions
42 // NOLINTBEGIN
43 MCAPI void primeFuse(::SharedTypes::Legacy::ActorDamageCause cause);
44 // NOLINTEND
45
46public:
47 // virtual function thunks
48 // NOLINTBEGIN
49 MCAPI void $normalTick();
50
51 MCAPI void $destroy(::ActorDamageSource const& source, bool dropMinecartComponents);
52
53 MCAPI void $handleEntityEvent(::ActorEvent eventId, int data);
54
55 MCFOLD ::MinecartType $getType();
56
57 MCAPI ::Block const* $getDefaultDisplayBlock() const;
58
59 MCAPI ::ActorHurtResult $_hurt(::ActorDamageSource const& source, float damage, bool knock, bool ignite);
60
61 MCAPI float $causeFallDamageToActor(float distance, float, ::ActorDamageSource);
62
63
64 // NOLINTEND
65
66public:
67 // vftables
68 // NOLINTBEGIN
69 MCAPI static void** $vftable();
70 // NOLINTEND
71};
Definition ActorDamageSource.h:18
Definition ActorHurtResult.h:5
Definition Block.h:43
Definition MinecartTNT.h:18