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ScriptModuleServerGraphics::ScriptColorGrading Class Reference

Public Member Functions

ScriptColorGrading & operator= (ScriptColorGrading const &)
 ScriptColorGrading (ScriptColorGrading const &)
MCAPI ::Scripting::Result< void, ::Scripting::EngineError_sendResetPacket (::GraphicsOverrideParameterType parameterType, ::ScriptModuleMinecraft::ScriptBiomeType const &biomeID)
MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError_sendSetPacket (::GraphicsOverrideParameterType parameterType, ::Vec3 const &inValue, ::ScriptModuleMinecraft::ScriptBiomeType const &biomeID, ::Vec3 const &minValue, ::Vec3 const &maxValue)
MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError_sendSetPacket (::GraphicsOverrideParameterType parameterType, float inValue, ::ScriptModuleMinecraft::ScriptBiomeType const &biomeID, float minValue, float maxValue)
MCAPI ::Scripting::Result< void, ::Scripting::EngineErrorresetHighlightsContrast (::ScriptModuleMinecraft::ScriptBiomeType const &biomeID)
MCAPI ::Scripting::Result< void, ::Scripting::EngineErrorresetHighlightsGain (::ScriptModuleMinecraft::ScriptBiomeType const &biomeID)
MCAPI ::Scripting::Result< void, ::Scripting::EngineErrorresetHighlightsGamma (::ScriptModuleMinecraft::ScriptBiomeType const &biomeID)
MCAPI ::Scripting::Result< void, ::Scripting::EngineErrorresetHighlightsMin (::ScriptModuleMinecraft::ScriptBiomeType const &biomeID)
MCAPI ::Scripting::Result< void, ::Scripting::EngineErrorresetHighlightsOffset (::ScriptModuleMinecraft::ScriptBiomeType const &biomeID)
MCAPI ::Scripting::Result< void, ::Scripting::EngineErrorresetHighlightsSaturation (::ScriptModuleMinecraft::ScriptBiomeType const &biomeID)
MCAPI ::Scripting::Result< void, ::Scripting::EngineErrorresetMidtonesContrast (::ScriptModuleMinecraft::ScriptBiomeType const &biomeID)
MCAPI ::Scripting::Result< void, ::Scripting::EngineErrorresetMidtonesGain (::ScriptModuleMinecraft::ScriptBiomeType const &biomeID)
MCAPI ::Scripting::Result< void, ::Scripting::EngineErrorresetMidtonesGamma (::ScriptModuleMinecraft::ScriptBiomeType const &biomeID)
MCAPI ::Scripting::Result< void, ::Scripting::EngineErrorresetMidtonesOffset (::ScriptModuleMinecraft::ScriptBiomeType const &biomeID)
MCAPI ::Scripting::Result< void, ::Scripting::EngineErrorresetMidtonesSaturation (::ScriptModuleMinecraft::ScriptBiomeType const &biomeID)
MCAPI ::Scripting::Result< void, ::Scripting::EngineErrorresetShadowsContrast (::ScriptModuleMinecraft::ScriptBiomeType const &biomeID)
MCAPI ::Scripting::Result< void, ::Scripting::EngineErrorresetShadowsGain (::ScriptModuleMinecraft::ScriptBiomeType const &biomeID)
MCAPI ::Scripting::Result< void, ::Scripting::EngineErrorresetShadowsGamma (::ScriptModuleMinecraft::ScriptBiomeType const &biomeID)
MCAPI ::Scripting::Result< void, ::Scripting::EngineErrorresetShadowsMax (::ScriptModuleMinecraft::ScriptBiomeType const &biomeID)
MCAPI ::Scripting::Result< void, ::Scripting::EngineErrorresetShadowsOffset (::ScriptModuleMinecraft::ScriptBiomeType const &biomeID)
MCAPI ::Scripting::Result< void, ::Scripting::EngineErrorresetShadowsSaturation (::ScriptModuleMinecraft::ScriptBiomeType const &biomeID)
MCAPI ::Scripting::Result< void, ::Scripting::EngineErrorresetTemperature (::ScriptModuleMinecraft::ScriptBiomeType const &biomeID)
MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentErrorsetHighlightsContrast (::Vec3 const &highlightsContrast, ::ScriptModuleMinecraft::ScriptBiomeType const &biomeID)
MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentErrorsetHighlightsGain (::Vec3 highlightsGain, ::ScriptModuleMinecraft::ScriptBiomeType const &biomeID)
MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentErrorsetHighlightsGamma (::Vec3 highlightsGamma, ::ScriptModuleMinecraft::ScriptBiomeType const &biomeID)
MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentErrorsetHighlightsMin (float highlightsMin, ::ScriptModuleMinecraft::ScriptBiomeType const &biomeID)
MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentErrorsetHighlightsOffset (::Vec3 highlightsOffset, ::ScriptModuleMinecraft::ScriptBiomeType const &biomeID)
MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentErrorsetHighlightsSaturation (::Vec3 highlightsSaturation, ::ScriptModuleMinecraft::ScriptBiomeType const &biomeID)
MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentErrorsetMidtonesContrast (::Vec3 const &midtonesContrast, ::ScriptModuleMinecraft::ScriptBiomeType const &biomeID)
MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentErrorsetMidtonesGain (::Vec3 midtonesGain, ::ScriptModuleMinecraft::ScriptBiomeType const &biomeID)
MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentErrorsetMidtonesGamma (::Vec3 midtonesGamma, ::ScriptModuleMinecraft::ScriptBiomeType const &biomeID)
MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentErrorsetMidtonesOffset (::Vec3 midtonesOffset, ::ScriptModuleMinecraft::ScriptBiomeType const &biomeID)
MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentErrorsetMidtonesSaturation (::Vec3 midtonesSaturation, ::ScriptModuleMinecraft::ScriptBiomeType const &biomeID)
MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentErrorsetShadowsContrast (::Vec3 const &shadowsContrast, ::ScriptModuleMinecraft::ScriptBiomeType const &biomeID)
MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentErrorsetShadowsGain (::Vec3 shadowsGain, ::ScriptModuleMinecraft::ScriptBiomeType const &biomeID)
MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentErrorsetShadowsGamma (::Vec3 shadowsGamma, ::ScriptModuleMinecraft::ScriptBiomeType const &biomeID)
MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentErrorsetShadowsMax (float shadowsMax, ::ScriptModuleMinecraft::ScriptBiomeType const &biomeID)
MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentErrorsetShadowsOffset (::Vec3 shadowsOffset, ::ScriptModuleMinecraft::ScriptBiomeType const &biomeID)
MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentErrorsetShadowsSaturation (::Vec3 shadowsSaturation, ::ScriptModuleMinecraft::ScriptBiomeType const &biomeID)
MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentErrorsetTemperature (float temperature, ::ScriptModuleMinecraft::ScriptBiomeType const &biomeID)

Static Public Member Functions

static MCAPI ::Scripting::ClassBinding bind ()

Public Attributes

::ll::UntypedStorage< 8, 8 > mUnkb02d87

Member Function Documentation

◆ _sendResetPacket()

MCAPI ::Scripting::Result< void, ::Scripting::EngineError > ScriptModuleServerGraphics::ScriptColorGrading::_sendResetPacket ( ::GraphicsOverrideParameterType parameterType,
::ScriptModuleMinecraft::ScriptBiomeType const & biomeID )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ _sendSetPacket() [1/2]

MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > ScriptModuleServerGraphics::ScriptColorGrading::_sendSetPacket ( ::GraphicsOverrideParameterType parameterType,
::Vec3 const & inValue,
::ScriptModuleMinecraft::ScriptBiomeType const & biomeID,
::Vec3 const & minValue,
::Vec3 const & maxValue )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ _sendSetPacket() [2/2]

MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > ScriptModuleServerGraphics::ScriptColorGrading::_sendSetPacket ( ::GraphicsOverrideParameterType parameterType,
float inValue,
::ScriptModuleMinecraft::ScriptBiomeType const & biomeID,
float minValue,
float maxValue )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ resetHighlightsContrast()

MCAPI ::Scripting::Result< void, ::Scripting::EngineError > ScriptModuleServerGraphics::ScriptColorGrading::resetHighlightsContrast ( ::ScriptModuleMinecraft::ScriptBiomeType const & biomeID)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ resetHighlightsGain()

MCAPI ::Scripting::Result< void, ::Scripting::EngineError > ScriptModuleServerGraphics::ScriptColorGrading::resetHighlightsGain ( ::ScriptModuleMinecraft::ScriptBiomeType const & biomeID)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ resetHighlightsGamma()

MCAPI ::Scripting::Result< void, ::Scripting::EngineError > ScriptModuleServerGraphics::ScriptColorGrading::resetHighlightsGamma ( ::ScriptModuleMinecraft::ScriptBiomeType const & biomeID)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ resetHighlightsMin()

MCAPI ::Scripting::Result< void, ::Scripting::EngineError > ScriptModuleServerGraphics::ScriptColorGrading::resetHighlightsMin ( ::ScriptModuleMinecraft::ScriptBiomeType const & biomeID)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ resetHighlightsOffset()

MCAPI ::Scripting::Result< void, ::Scripting::EngineError > ScriptModuleServerGraphics::ScriptColorGrading::resetHighlightsOffset ( ::ScriptModuleMinecraft::ScriptBiomeType const & biomeID)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ resetHighlightsSaturation()

MCAPI ::Scripting::Result< void, ::Scripting::EngineError > ScriptModuleServerGraphics::ScriptColorGrading::resetHighlightsSaturation ( ::ScriptModuleMinecraft::ScriptBiomeType const & biomeID)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ resetMidtonesContrast()

MCAPI ::Scripting::Result< void, ::Scripting::EngineError > ScriptModuleServerGraphics::ScriptColorGrading::resetMidtonesContrast ( ::ScriptModuleMinecraft::ScriptBiomeType const & biomeID)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ resetMidtonesGain()

MCAPI ::Scripting::Result< void, ::Scripting::EngineError > ScriptModuleServerGraphics::ScriptColorGrading::resetMidtonesGain ( ::ScriptModuleMinecraft::ScriptBiomeType const & biomeID)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ resetMidtonesGamma()

MCAPI ::Scripting::Result< void, ::Scripting::EngineError > ScriptModuleServerGraphics::ScriptColorGrading::resetMidtonesGamma ( ::ScriptModuleMinecraft::ScriptBiomeType const & biomeID)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ resetMidtonesOffset()

MCAPI ::Scripting::Result< void, ::Scripting::EngineError > ScriptModuleServerGraphics::ScriptColorGrading::resetMidtonesOffset ( ::ScriptModuleMinecraft::ScriptBiomeType const & biomeID)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ resetMidtonesSaturation()

MCAPI ::Scripting::Result< void, ::Scripting::EngineError > ScriptModuleServerGraphics::ScriptColorGrading::resetMidtonesSaturation ( ::ScriptModuleMinecraft::ScriptBiomeType const & biomeID)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ resetShadowsContrast()

MCAPI ::Scripting::Result< void, ::Scripting::EngineError > ScriptModuleServerGraphics::ScriptColorGrading::resetShadowsContrast ( ::ScriptModuleMinecraft::ScriptBiomeType const & biomeID)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ resetShadowsGain()

MCAPI ::Scripting::Result< void, ::Scripting::EngineError > ScriptModuleServerGraphics::ScriptColorGrading::resetShadowsGain ( ::ScriptModuleMinecraft::ScriptBiomeType const & biomeID)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ resetShadowsGamma()

MCAPI ::Scripting::Result< void, ::Scripting::EngineError > ScriptModuleServerGraphics::ScriptColorGrading::resetShadowsGamma ( ::ScriptModuleMinecraft::ScriptBiomeType const & biomeID)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ resetShadowsMax()

MCAPI ::Scripting::Result< void, ::Scripting::EngineError > ScriptModuleServerGraphics::ScriptColorGrading::resetShadowsMax ( ::ScriptModuleMinecraft::ScriptBiomeType const & biomeID)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ resetShadowsOffset()

MCAPI ::Scripting::Result< void, ::Scripting::EngineError > ScriptModuleServerGraphics::ScriptColorGrading::resetShadowsOffset ( ::ScriptModuleMinecraft::ScriptBiomeType const & biomeID)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ resetShadowsSaturation()

MCAPI ::Scripting::Result< void, ::Scripting::EngineError > ScriptModuleServerGraphics::ScriptColorGrading::resetShadowsSaturation ( ::ScriptModuleMinecraft::ScriptBiomeType const & biomeID)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ resetTemperature()

MCAPI ::Scripting::Result< void, ::Scripting::EngineError > ScriptModuleServerGraphics::ScriptColorGrading::resetTemperature ( ::ScriptModuleMinecraft::ScriptBiomeType const & biomeID)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setHighlightsContrast()

MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > ScriptModuleServerGraphics::ScriptColorGrading::setHighlightsContrast ( ::Vec3 const & highlightsContrast,
::ScriptModuleMinecraft::ScriptBiomeType const & biomeID )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setHighlightsGain()

MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > ScriptModuleServerGraphics::ScriptColorGrading::setHighlightsGain ( ::Vec3 highlightsGain,
::ScriptModuleMinecraft::ScriptBiomeType const & biomeID )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setHighlightsGamma()

MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > ScriptModuleServerGraphics::ScriptColorGrading::setHighlightsGamma ( ::Vec3 highlightsGamma,
::ScriptModuleMinecraft::ScriptBiomeType const & biomeID )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setHighlightsMin()

MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > ScriptModuleServerGraphics::ScriptColorGrading::setHighlightsMin ( float highlightsMin,
::ScriptModuleMinecraft::ScriptBiomeType const & biomeID )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setHighlightsOffset()

MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > ScriptModuleServerGraphics::ScriptColorGrading::setHighlightsOffset ( ::Vec3 highlightsOffset,
::ScriptModuleMinecraft::ScriptBiomeType const & biomeID )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setHighlightsSaturation()

MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > ScriptModuleServerGraphics::ScriptColorGrading::setHighlightsSaturation ( ::Vec3 highlightsSaturation,
::ScriptModuleMinecraft::ScriptBiomeType const & biomeID )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setMidtonesContrast()

MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > ScriptModuleServerGraphics::ScriptColorGrading::setMidtonesContrast ( ::Vec3 const & midtonesContrast,
::ScriptModuleMinecraft::ScriptBiomeType const & biomeID )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setMidtonesGain()

MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > ScriptModuleServerGraphics::ScriptColorGrading::setMidtonesGain ( ::Vec3 midtonesGain,
::ScriptModuleMinecraft::ScriptBiomeType const & biomeID )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setMidtonesGamma()

MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > ScriptModuleServerGraphics::ScriptColorGrading::setMidtonesGamma ( ::Vec3 midtonesGamma,
::ScriptModuleMinecraft::ScriptBiomeType const & biomeID )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setMidtonesOffset()

MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > ScriptModuleServerGraphics::ScriptColorGrading::setMidtonesOffset ( ::Vec3 midtonesOffset,
::ScriptModuleMinecraft::ScriptBiomeType const & biomeID )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setMidtonesSaturation()

MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > ScriptModuleServerGraphics::ScriptColorGrading::setMidtonesSaturation ( ::Vec3 midtonesSaturation,
::ScriptModuleMinecraft::ScriptBiomeType const & biomeID )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setShadowsContrast()

MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > ScriptModuleServerGraphics::ScriptColorGrading::setShadowsContrast ( ::Vec3 const & shadowsContrast,
::ScriptModuleMinecraft::ScriptBiomeType const & biomeID )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setShadowsGain()

MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > ScriptModuleServerGraphics::ScriptColorGrading::setShadowsGain ( ::Vec3 shadowsGain,
::ScriptModuleMinecraft::ScriptBiomeType const & biomeID )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setShadowsGamma()

MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > ScriptModuleServerGraphics::ScriptColorGrading::setShadowsGamma ( ::Vec3 shadowsGamma,
::ScriptModuleMinecraft::ScriptBiomeType const & biomeID )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setShadowsMax()

MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > ScriptModuleServerGraphics::ScriptColorGrading::setShadowsMax ( float shadowsMax,
::ScriptModuleMinecraft::ScriptBiomeType const & biomeID )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setShadowsOffset()

MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > ScriptModuleServerGraphics::ScriptColorGrading::setShadowsOffset ( ::Vec3 shadowsOffset,
::ScriptModuleMinecraft::ScriptBiomeType const & biomeID )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setShadowsSaturation()

MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > ScriptModuleServerGraphics::ScriptColorGrading::setShadowsSaturation ( ::Vec3 shadowsSaturation,
::ScriptModuleMinecraft::ScriptBiomeType const & biomeID )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setTemperature()

MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > ScriptModuleServerGraphics::ScriptColorGrading::setTemperature ( float temperature,
::ScriptModuleMinecraft::ScriptBiomeType const & biomeID )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ bind()

MCAPI ::Scripting::ClassBinding ScriptModuleServerGraphics::ScriptColorGrading::bind ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: