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ScriptColorGrading & | operator= (ScriptColorGrading const &) |
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| ScriptColorGrading (ScriptColorGrading const &) |
| MCAPI ::Scripting::Result< void, ::Scripting::EngineError > | _sendResetPacket (::GraphicsOverrideParameterType parameterType, ::ScriptModuleMinecraft::ScriptBiomeType const &biomeID) |
| MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > | _sendSetPacket (::GraphicsOverrideParameterType parameterType, ::Vec3 const &inValue, ::ScriptModuleMinecraft::ScriptBiomeType const &biomeID, ::Vec3 const &minValue, ::Vec3 const &maxValue) |
| MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > | _sendSetPacket (::GraphicsOverrideParameterType parameterType, float inValue, ::ScriptModuleMinecraft::ScriptBiomeType const &biomeID, float minValue, float maxValue) |
| MCAPI ::Scripting::Result< void, ::Scripting::EngineError > | resetHighlightsContrast (::ScriptModuleMinecraft::ScriptBiomeType const &biomeID) |
| MCAPI ::Scripting::Result< void, ::Scripting::EngineError > | resetHighlightsGain (::ScriptModuleMinecraft::ScriptBiomeType const &biomeID) |
| MCAPI ::Scripting::Result< void, ::Scripting::EngineError > | resetHighlightsGamma (::ScriptModuleMinecraft::ScriptBiomeType const &biomeID) |
| MCAPI ::Scripting::Result< void, ::Scripting::EngineError > | resetHighlightsMin (::ScriptModuleMinecraft::ScriptBiomeType const &biomeID) |
| MCAPI ::Scripting::Result< void, ::Scripting::EngineError > | resetHighlightsOffset (::ScriptModuleMinecraft::ScriptBiomeType const &biomeID) |
| MCAPI ::Scripting::Result< void, ::Scripting::EngineError > | resetHighlightsSaturation (::ScriptModuleMinecraft::ScriptBiomeType const &biomeID) |
| MCAPI ::Scripting::Result< void, ::Scripting::EngineError > | resetMidtonesContrast (::ScriptModuleMinecraft::ScriptBiomeType const &biomeID) |
| MCAPI ::Scripting::Result< void, ::Scripting::EngineError > | resetMidtonesGain (::ScriptModuleMinecraft::ScriptBiomeType const &biomeID) |
| MCAPI ::Scripting::Result< void, ::Scripting::EngineError > | resetMidtonesGamma (::ScriptModuleMinecraft::ScriptBiomeType const &biomeID) |
| MCAPI ::Scripting::Result< void, ::Scripting::EngineError > | resetMidtonesOffset (::ScriptModuleMinecraft::ScriptBiomeType const &biomeID) |
| MCAPI ::Scripting::Result< void, ::Scripting::EngineError > | resetMidtonesSaturation (::ScriptModuleMinecraft::ScriptBiomeType const &biomeID) |
| MCAPI ::Scripting::Result< void, ::Scripting::EngineError > | resetShadowsContrast (::ScriptModuleMinecraft::ScriptBiomeType const &biomeID) |
| MCAPI ::Scripting::Result< void, ::Scripting::EngineError > | resetShadowsGain (::ScriptModuleMinecraft::ScriptBiomeType const &biomeID) |
| MCAPI ::Scripting::Result< void, ::Scripting::EngineError > | resetShadowsGamma (::ScriptModuleMinecraft::ScriptBiomeType const &biomeID) |
| MCAPI ::Scripting::Result< void, ::Scripting::EngineError > | resetShadowsMax (::ScriptModuleMinecraft::ScriptBiomeType const &biomeID) |
| MCAPI ::Scripting::Result< void, ::Scripting::EngineError > | resetShadowsOffset (::ScriptModuleMinecraft::ScriptBiomeType const &biomeID) |
| MCAPI ::Scripting::Result< void, ::Scripting::EngineError > | resetShadowsSaturation (::ScriptModuleMinecraft::ScriptBiomeType const &biomeID) |
| MCAPI ::Scripting::Result< void, ::Scripting::EngineError > | resetTemperature (::ScriptModuleMinecraft::ScriptBiomeType const &biomeID) |
| MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > | setHighlightsContrast (::Vec3 const &highlightsContrast, ::ScriptModuleMinecraft::ScriptBiomeType const &biomeID) |
| MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > | setHighlightsGain (::Vec3 highlightsGain, ::ScriptModuleMinecraft::ScriptBiomeType const &biomeID) |
| MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > | setHighlightsGamma (::Vec3 highlightsGamma, ::ScriptModuleMinecraft::ScriptBiomeType const &biomeID) |
| MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > | setHighlightsMin (float highlightsMin, ::ScriptModuleMinecraft::ScriptBiomeType const &biomeID) |
| MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > | setHighlightsOffset (::Vec3 highlightsOffset, ::ScriptModuleMinecraft::ScriptBiomeType const &biomeID) |
| MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > | setHighlightsSaturation (::Vec3 highlightsSaturation, ::ScriptModuleMinecraft::ScriptBiomeType const &biomeID) |
| MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > | setMidtonesContrast (::Vec3 const &midtonesContrast, ::ScriptModuleMinecraft::ScriptBiomeType const &biomeID) |
| MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > | setMidtonesGain (::Vec3 midtonesGain, ::ScriptModuleMinecraft::ScriptBiomeType const &biomeID) |
| MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > | setMidtonesGamma (::Vec3 midtonesGamma, ::ScriptModuleMinecraft::ScriptBiomeType const &biomeID) |
| MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > | setMidtonesOffset (::Vec3 midtonesOffset, ::ScriptModuleMinecraft::ScriptBiomeType const &biomeID) |
| MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > | setMidtonesSaturation (::Vec3 midtonesSaturation, ::ScriptModuleMinecraft::ScriptBiomeType const &biomeID) |
| MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > | setShadowsContrast (::Vec3 const &shadowsContrast, ::ScriptModuleMinecraft::ScriptBiomeType const &biomeID) |
| MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > | setShadowsGain (::Vec3 shadowsGain, ::ScriptModuleMinecraft::ScriptBiomeType const &biomeID) |
| MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > | setShadowsGamma (::Vec3 shadowsGamma, ::ScriptModuleMinecraft::ScriptBiomeType const &biomeID) |
| MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > | setShadowsMax (float shadowsMax, ::ScriptModuleMinecraft::ScriptBiomeType const &biomeID) |
| MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > | setShadowsOffset (::Vec3 shadowsOffset, ::ScriptModuleMinecraft::ScriptBiomeType const &biomeID) |
| MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > | setShadowsSaturation (::Vec3 shadowsSaturation, ::ScriptModuleMinecraft::ScriptBiomeType const &biomeID) |
| MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError > | setTemperature (float temperature, ::ScriptModuleMinecraft::ScriptBiomeType const &biomeID) |