LeviLamina
Loading...
Searching...
No Matches
LocalWorldStarter.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/client/world/IWorldStorageHandler.h"
7#include "mc/client/world/StartLocalWorldResult.h"
8#include "mc/deps/core/threading/Async.h"
9
10// auto generated forward declare list
11// clang-format off
13class ILevelListCache;
14namespace World { class IWorldStorageHandler; }
15namespace World { struct WorldID; }
16// clang-format on
17
18namespace World {
19
21public:
22 // member variables
23 // NOLINTBEGIN
24 ::ll::TypedStorage<8, 8, ::IGameServerStartup&> mGameServerStartup;
25 ::ll::TypedStorage<8, 8, ::ILevelListCache&> mLevelListCache;
26 ::ll::TypedStorage<8, 8, ::World::IWorldStorageHandler&> mWorldStorageHandler;
27 ::ll::TypedStorage<8, 16, ::Bedrock::Threading::Async<void>> mServerStartupResult;
28 ::ll::TypedStorage<4, 8, ::std::optional<::World::StartLocalWorldResult>> mStartLocalWorldErrorOverride;
29 ::ll::TypedStorage<1, 2, ::std::optional<::World::IWorldStorageHandler::DuplicateWorldResult>>
30 mBackupLocalWorldErrorOverride;
31 // NOLINTEND
32
33public:
34 // prevent constructor by default
35 LocalWorldStarter& operator=(LocalWorldStarter const&);
36 LocalWorldStarter(LocalWorldStarter const&);
37 LocalWorldStarter();
38
39public:
40 // member functions
41 // NOLINTBEGIN
42 MCAPI void backupThenStartLocalWorld(
43 ::World::WorldID const& worldID,
44 ::std::function<
45 void(::World::IWorldStorageHandler::DuplicateWorldResult, ::std::optional<::World::StartLocalWorldResult>)>
46 onComplete
47 );
48
49 MCAPI ::World::StartLocalWorldResult startLocalWorld(::World::WorldID const& worldID);
50
51 MCAPI ~LocalWorldStarter();
52 // NOLINTEND
53
54public:
55 // destructor thunk
56 // NOLINTBEGIN
57 MCFOLD void $dtor();
58 // NOLINTEND
59};
60
61} // namespace World
Definition IGameServerStartup.h:5
Definition ILevelListCache.h:27
Definition IWorldStorageHandler.h:7
Definition LocalWorldStarter.h:7
Definition WorldID.h:7