LeviLamina
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LocalWorldStarter.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/client/world/IWorldStorageHandler.h"
7#include "mc/client/world/StartLocalWorldResult.h"
8#include "mc/deps/core/threading/Async.h"
9
10// auto generated forward declare list
11// clang-format off
13class ILevelListCache;
14namespace Core { class FileSystem; }
15namespace World { class IWorldStorageHandler; }
16namespace World { struct WorldID; }
17// clang-format on
18
19namespace World {
20
22public:
23 // member variables
24 // NOLINTBEGIN
25 ::ll::TypedStorage<8, 8, ::IGameServerStartup&> mGameServerStartup;
26 ::ll::TypedStorage<8, 8, ::ILevelListCache&> mLevelListCache;
27 ::ll::TypedStorage<8, 8, ::World::IWorldStorageHandler&> mWorldStorageHandler;
28 ::ll::TypedStorage<8, 64, ::std::function<bool()>> mHasValidCrossPlatformSkin;
29 ::ll::TypedStorage<8, 8, ::Core::FileSystem&> mFileSystem;
30 ::ll::TypedStorage<8, 16, ::Bedrock::Threading::Async<void>> mServerStartupResult;
31 ::ll::TypedStorage<4, 8, ::std::optional<::World::StartLocalWorldResult>> mStartLocalWorldErrorOverride;
32 ::ll::TypedStorage<1, 2, ::std::optional<::World::IWorldStorageHandler::DuplicateWorldResult>>
33 mBackupLocalWorldErrorOverride;
34 // NOLINTEND
35
36public:
37 // prevent constructor by default
38 LocalWorldStarter& operator=(LocalWorldStarter const&);
39 LocalWorldStarter(LocalWorldStarter const&);
40 LocalWorldStarter();
41
42public:
43 // member functions
44 // NOLINTBEGIN
45 MCAPI void backupThenStartLocalWorld(
46 ::World::WorldID const& worldID,
47 ::std::function<
48 void(::World::IWorldStorageHandler::DuplicateWorldResult, ::std::optional<::World::StartLocalWorldResult>)>
49 onComplete
50 );
51
52 MCAPI void setConfirmedPlatformLockedContentForWorld(::World::WorldID const& worldID);
53
54 MCAPI ::World::StartLocalWorldResult startLocalWorld(::World::WorldID const& worldID);
55 // NOLINTEND
56};
57
58} // namespace World
Definition FileSystem.h:28
Definition IGameServerStartup.h:5
Definition ILevelListCache.h:27
Definition IWorldStorageHandler.h:7
Definition LocalWorldStarter.h:7
Definition WorldID.h:7