LeviLamina
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Creeper.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/monster/Monster.h"
7
8// auto generated forward declare list
9// clang-format off
12class EntityContext;
14// clang-format on
15
16class Creeper : public ::Monster {
17public:
18 // prevent constructor by default
19 Creeper();
20
21public:
22 // virtual functions
23 // NOLINTBEGIN
24 virtual void normalTick() /*override*/;
25
26 virtual void die(::ActorDamageSource const& source) /*override*/;
27 // NOLINTEND
28
29public:
30 // member functions
31 // NOLINTBEGIN
32 MCAPI Creeper(
33 ::ActorDefinitionGroup* definitions,
34 ::ActorDefinitionIdentifier const& definitionName,
35 ::EntityContext& entityContext
36 );
37 // NOLINTEND
38
39public:
40 // static functions
41 // NOLINTBEGIN
42 MCAPI static ::Creeper* tryGetFromEntity(::EntityContext& entity, bool includeRemoved);
43 // NOLINTEND
44
45public:
46 // constructor thunks
47 // NOLINTBEGIN
48 MCAPI void* $ctor(
49 ::ActorDefinitionGroup* definitions,
50 ::ActorDefinitionIdentifier const& definitionName,
51 ::EntityContext& entityContext
52 );
53 // NOLINTEND
54
55public:
56 // virtual function thunks
57 // NOLINTBEGIN
58 MCAPI void $normalTick();
59
60 MCAPI void $die(::ActorDamageSource const& source);
61
62
63 // NOLINTEND
64
65public:
66 // vftables
67 // NOLINTBEGIN
68 MCAPI static void** $vftable();
69 // NOLINTEND
70};
Definition ActorDamageSource.h:18
Definition ActorDefinitionGroup.h:37
Definition EntityContext.h:17
Definition ActorDefinitionIdentifier.h:15