LeviLamina
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ScriptLootItem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
7#include "mc/scripting/modules/minecraft/loot_tables/ScriptLootPoolEntry.h"
8
9// auto generated forward declare list
10// clang-format off
11class LootPoolEntry;
12namespace ScriptModuleMinecraft { class ScriptItemType; }
13namespace Scripting { struct ClassBinding; }
14// clang-format on
15
16namespace ScriptModuleMinecraft {
17
19public:
20 // member variables
21 // NOLINTBEGIN
23 // NOLINTEND
24
25public:
26 // prevent constructor by default
27 ScriptLootItem& operator=(ScriptLootItem const&);
30
31public:
32 // virtual functions
33 // NOLINTBEGIN
34 // vIndex: 1
35 virtual ::LootPoolEntry const& _getEntry() const /*override*/;
36
37 // vIndex: 0
38 virtual ~ScriptLootItem() /*override*/ = default;
39 // NOLINTEND
40
41public:
42 // member functions
43 // NOLINTBEGIN
44 MCNAPI ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemType>>
45 getName() const;
46 // NOLINTEND
47
48public:
49 // static functions
50 // NOLINTBEGIN
51 MCNAPI static ::Scripting::ClassBinding bind();
52 // NOLINTEND
53
54public:
55 // virtual function thunks
56 // NOLINTBEGIN
57 MCNAPI ::LootPoolEntry const& $_getEntry() const;
58 // NOLINTEND
59
60public:
61 // vftables
62 // NOLINTBEGIN
63 MCNAPI static void** $vftable();
64 // NOLINTEND
65};
66
67} // namespace ScriptModuleMinecraft
Definition LootPoolEntry.h:13
Definition ScriptLootItem.h:18
MCAPI::LootPoolEntry const & $_getEntry() const
static MCAPI ::Scripting::ClassBinding bind()
MCAPI ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemType > > getName() const
Definition ScriptLootPoolEntry.h:16
Definition Alias.h:14