LeviLamina
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TeleportInterpolatorResetSystem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/Optional.h"
7#include "mc/deps/ecs/ViewT.h"
8#include "mc/deps/ecs/strict/Include.h"
9
10// auto generated forward declare list
11// clang-format off
20// clang-format on
21
23public:
24 // static functions
25 // NOLINTBEGIN
26 MCAPI static ::TickingSystemWithInfo createTeleportInterpolatorResetSystem();
27 // NOLINTEND
28};
Definition StrictEntityContext.h:10
Definition TeleportInterpolatorResetSystem.h:22
Definition ActorMovementTickNeededComponent.h:5
Definition FallDistanceComponent.h:5
Definition MovementInterpolatorComponent.h:11
Definition PlayerPositionModeComponent.h:5
Definition ServerPlayerComponent.h:5
Definition StateVectorComponent.h:10
Definition TickingSystemWithInfo.h:11