LeviLamina
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AgentCommand Class Reference
+ Inheritance diagram for AgentCommand:

Classes

struct  CommandInfo
 

Public Types

enum class  Mode : int {
  Attack = 0 , Collect = 1 , Create = 2 , Detect = 3 ,
  DetectRedstone = 4 , Drop = 5 , DropAll = 6 , GetItemCount = 7 ,
  GetItemDetail = 8 , GetItemSpace = 9 , GetPosition = 10 , InspectData = 11 ,
  Move = 12 , Place = 13 , SetItem = 14 , Till = 15 ,
  Tp = 16 , Transfer = 17 , Turn = 18
}
 
enum class  FacingResult : int { HaveFacing = 0 , NoFacing = 1 , Error = 2 }
 

Public Member Functions

AgentCommandoperator= (AgentCommand const &)
 
 AgentCommand (AgentCommand const &)
 
virtual void execute (::CommandOrigin const &origin, ::CommandOutput &output) const
 
MCAPI void collect (::CommandOrigin const &origin, ::CommandOutput &output) const
 
MCAPI void createAgent (::Player &player, ::CommandOrigin const &origin, ::CommandOutput &output) const
 
MCAPI void createAgentOutputSuccess (::CommandOutput &output, bool wasSpawned) const
 
MCAPI void directionCommand (::CommandOrigin const &origin, ::CommandOutput &output) const
 
MCAPI void drop (::CommandOrigin const &origin, ::CommandOutput &output) const
 
MCAPI void getPosition (::CommandOrigin const &origin, ::CommandOutput &output) const
 
MCAPI void itemCommand (::CommandOrigin const &origin, ::CommandOutput &output) const
 
MCAPI void place (::CommandOrigin const &origin, ::CommandOutput &output) const
 
MCAPI void reportSuccess (bool success, ::CommandOutput &output) const
 
MCAPI void setAgentOwner (::Agent &agent, ::Player &owner) const
 
MCAPI void setItem (::CommandOrigin const &origin, ::CommandOutput &output) const
 
MCAPI void tpAgent (::Player &player, ::CommandOrigin const &origin, ::CommandOutput &output) const
 
MCAPI void transfer (::CommandOrigin const &origin, ::CommandOutput &output) const
 
MCAPI void $execute (::CommandOrigin const &origin, ::CommandOutput &output) const
 
LLNDAPI std::string getCommandName () const
 
virtual bool collectOptionalArguments ()
 
MCAPI void run (::CommandOrigin const &origin, ::CommandOutput &output) const
 
MCAPI void sendTelemetry (::CommandOrigin const &origin, ::CommandOutput &output) const
 
MCAPI bool shouldSendTelemetry (::CommandOrigin const &origin) const
 
MCFOLD void $dtor ()
 
MCFOLD bool $collectOptionalArguments ()
 

Static Public Member Functions

static MCAPI void setup (::CommandRegistry &registry)
 
static MCAPI void ** $vftable ()
 
static MCAPI bool isTemplateLockedAction (::CommandOrigin const &origin)
 
static MCAPI bool isWildcard (::CommandSelectorBase const &selector)
 
static MCAPI bool shouldUseCommandOriginRotation (::CommandOrigin const &origin, int version)
 
static MCAPI bool validRange (float input, float low, float high, ::CommandOutput &output)
 
static MCAPI bool validRange (int input, int low, int high, ::CommandOutput &output)
 
static MCAPI ::std::string const & WILDCARD_TOKEN ()
 

Public Attributes

::ll::UntypedStorage< 4, 4 > mUnkc34d46
 
::ll::UntypedStorage< 1, 1 > mUnk7e8cf7
 
::ll::UntypedStorage< 1, 1 > mUnk17065b
 
::ll::UntypedStorage< 8, 8 > mUnke3d3be
 
::ll::UntypedStorage< 4, 4 > mUnkbc3fab
 
::ll::UntypedStorage< 4, 4 > mUnk5b16fb
 
::ll::UntypedStorage< 4, 4 > mUnk4cecef
 
::ll::UntypedStorage< 4, 4 > mUnkd2d3fb
 
::ll::UntypedStorage< 4, 16 > mUnkbc9d56
 
::ll::UntypedStorage< 4, 16 > mUnkc5efec
 
::ll::UntypedStorage< 1, 1 > mUnk5875e3
 
::ll::UntypedStorage< 4, 4 > mUnk374735
 
::ll::UntypedStorage< 4, 4 > mUnk51861d
 
::ll::UntypedStorage< 1, 1 > mUnk9050a1
 
::ll::TypedStorage< 4, 4, int > mVersion
 
::ll::TypedStorage< 8, 8, ::CommandRegistry const * > mRegistry
 
::ll::TypedStorage< 4, 4, int > mCommandSymbol
 
::ll::TypedStorage< 1, 1, ::CommandPermissionLevel > mPermissionLevel
 
::ll::TypedStorage< 2, 2, ::CommandFlagmFlags
 

Member Function Documentation

◆ execute()

virtual void AgentCommand::execute ( ::CommandOrigin const & origin,
::CommandOutput & output ) const
virtual

Implements Command.


The documentation for this class was generated from the following file: