Definition StrictEntityContext.h:8
static MCAPI void _tickTryExitVehicle(::StrictEntityContext const &entity, ::PassengerComponent const &passengerComponent, ::ViewT< ::StrictEntityContext, ::Include<::ActorMovementTickNeededComponent >, ::Exclude<::BoatFlagComponent >, ::Optional<::MobFlagComponent const >, ::MovementAttributesComponent const, ::VehicleComponent const, ::ActorDataFlagComponent const, ::ActorDataControllingSeatIndexComponent const > vehiclesPlayerIsJumping, ::EntityModifier<::StopRidingRequestComponent, ::ExitFromPassengerFlagComponent > &modifier)