LeviLamina
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ChestBlockActor Member List

This is the complete list of members for ChestBlockActor, including all inherited members.

$_canOpenThis(::BlockSource &region) const (defined in ChestBlockActor)ChestBlockActor
$_detectEntityObstruction(::BlockSource &region) const (defined in ChestBlockActor)ChestBlockActor
$_getUpdatePacket(::BlockSource &region) (defined in ChestBlockActor)ChestBlockActor
$_onUpdatePacket(::CompoundTag const &data, ::BlockSource &region) (defined in ChestBlockActor)ChestBlockActor
$_playerCanUpdate(::Player const &) const (defined in BlockActor)BlockActor
$_trySetInSlot(::ItemStack &item, int const &slot, int const &inventorySize, int &backCompatOffset) (defined in FillingContainer)FillingContainer
$add(::ItemStack &item) (defined in FillingContainer)FillingContainer
$addAdditionalSaveData(::CompoundTag &tag) (defined in Container)Container
$addContentChangeListener(::ContainerContentChangeListener *listener) (defined in ChestBlockActor)ChestBlockActor
$addItem(::ItemStack &item) (defined in Container)Container
$addItemToFirstEmptySlot(::ItemStack const &item) (defined in Container)Container
$addItemWithForceBalance(::ItemStack &item) (defined in Container)Container
$canAdd(::ItemStack const &item) const (defined in FillingContainer)FillingContainer
$canPullOutItem(int, int, ::ItemStack const &) const (defined in ChestBlockActor)ChestBlockActor
$canPushInItem(int, int, ::ItemStack const &) const (defined in ChestBlockActor)ChestBlockActor
$clearCache() (defined in ChestBlockActor)ChestBlockActor
$clearInventory(int resizeTo) (defined in ChestBlockActor)ChestBlockActor
$clearSlot(int slot) (defined in FillingContainer)FillingContainer
$containerRemoved() (defined in Container)Container
$createTransactionContext(::std::function< void(::Container &, int, ::ItemStack const &, ::ItemStack const &)> callback, ::std::function< void()> execute) (defined in Container)Container
$ctor(::BlockActorType type, ::std::string const &renderId, ::BlockActorRendererId pos, ::BlockPos const &id, bool isTrapped) (defined in ChestBlockActor)ChestBlockActor
$ctor(::BlockActorType type, ::BlockPos const &pos, ::std::string const &) (defined in BlockActor)BlockActor
$ctor(::Container const &) (defined in Container)Container
$ctor(::SharedTypes::Legacy::ContainerType type) (defined in Container)Container
$ctor(::SharedTypes::Legacy::ContainerType type, ::std::string const &name, bool customName) (defined in Container)Container
$dropContents(::BlockSource &region, ::Vec3 const &pos, bool randomizeDrop) (defined in RandomizableBlockActorFillingContainer)RandomizableBlockActorFillingContainer
$dropSlotContent(::BlockSource &region, ::Vec3 const &pos, bool randomizeDrop, int slot) (defined in RandomizableBlockActorFillingContainer)RandomizableBlockActorFillingContainer
$dtor() (defined in ChestBlockActor)ChestBlockActor
$eraseLootTable() (defined in RandomizableBlockActorContainerBase)RandomizableBlockActorContainerBase
$findFirstSlotForItem(::ItemStack const &item) const (defined in Container)Container
$fixupOnLoad(::LevelChunk &) (defined in BlockActor)BlockActor
$getCollisionShape(::IConstBlockSource const &) const (defined in BlockActor)BlockActor
$getContainer() (defined in ChestBlockActor)ChestBlockActor
$getContainer() const (defined in ChestBlockActor)ChestBlockActor
$getContainerRemovedConnector() (defined in Container)Container
$getContainerSize() const (defined in ChestBlockActor)ChestBlockActor
$getCrackEntity(::BlockSource &region, ::BlockPos const &pos) (defined in ChestBlockActor)ChestBlockActor
$getCustomName() const (defined in BlockActor)BlockActor
$getDebugText(::std::vector<::std::string > &outputInfo, ::BlockPos const &debugPos) (defined in ChestBlockActor)ChestBlockActor
$getEmptySlotsCount() const (defined in Container)Container
$getFilteredCustomName(::Bedrock::NotNullNonOwnerPtr<::ProfanityContext > const &context) (defined in BlockActor)BlockActor
$getFilteredUgcStrings(::CompoundTag const &) const (defined in BlockActor)BlockActor
$getImmersiveReaderText(::BlockSource &) (defined in BlockActor)BlockActor
$getItem(int slot) const (defined in ChestBlockActor)ChestBlockActor
$getItemCount(::ItemStack const &compare) const (defined in Container)Container
$getMaxStackSize() const (defined in ChestBlockActor)ChestBlockActor
$getName() const (defined in ChestBlockActor)ChestBlockActor
$getObstructionAABB() const (defined in ChestBlockActor)ChestBlockActor
$getOwningPiston(::BlockSource &) (defined in BlockActor)BlockActor
$getOwningPiston(::BlockSource &) const (defined in BlockActor)BlockActor
$getRepairCost() const (defined in BlockActor)BlockActor
$getShadowRadius(::BlockSource &) const (defined in BlockActor)BlockActor
$getSlotCopies() const (defined in Container)Container
$getSlots() const (defined in Container)Container
$getUgcStrings(::CompoundTag const &) const (defined in BlockActor)BlockActor
$hasAlphaLayer() const (defined in BlockActor)BlockActor
$hasCustomName() const (defined in Container)Container
$hasRemovedSubscribers() const (defined in Container)Container
$hasRoomForItem(::ItemStack const &item) (defined in Container)Container
$init() (defined in Container)Container
$initializeContainerContents(::BlockSource &region) (defined in ChestBlockActor)ChestBlockActor
$isCustomNameSaved() (defined in BlockActor)BlockActor
$isEmpty() const (defined in Container)Container
$isMovable(::BlockSource &) (defined in BlockActor)BlockActor
$isPreserved(::BlockSource &) const (defined in BlockActor)BlockActor
$isSlotDisabled(int) const (defined in Container)Container
$load(::ILevel &level, ::CompoundTag const &base, ::DataLoadHelper &dataLoadHelper) (defined in ChestBlockActor)ChestBlockActor
$loadBlockData(::CompoundTag const &, ::BlockSource &, ::DataLoadHelper &) (defined in BlockActor)BlockActor
$loadFromTag(::ListTag const &inventoryList) (defined in FillingContainer)FillingContainer
$loadItems(::CompoundTag const &base, ::ILevel &level) (defined in ChestBlockActor)ChestBlockActor
$onChanged(::BlockSource &region) (defined in ChestBlockActor)ChestBlockActor
$onChunkLoaded(::LevelChunk &) (defined in BlockActor)BlockActor
$onChunkUnloaded(::LevelChunk &) (defined in BlockActor)BlockActor
$onCustomTagLoadDone(::BlockSource &) (defined in BlockActor)BlockActor
$onMove() (defined in ChestBlockActor)ChestBlockActor
$onNeighborChanged(::BlockSource &region, ::BlockPos const &position) (defined in ChestBlockActor)ChestBlockActor
$onPlace(::BlockSource &region) (defined in ChestBlockActor)ChestBlockActor
$onRemoved(::BlockSource &region) (defined in ChestBlockActor)ChestBlockActor
$onSubChunkLoaded(::LevelChunk &, short, bool) (defined in BlockActor)BlockActor
$openBy(::Player &p) (defined in ChestBlockActor)ChestBlockActor
$playCloseSound(::BlockSource &region) (defined in ChestBlockActor)ChestBlockActor
$playOpenSound(::BlockSource &region) (defined in ChestBlockActor)ChestBlockActor
$readAdditionalSaveData(::CompoundTag const &tag) (defined in Container)Container
$removeAllItems() (defined in Container)Container
$removeAllItemsWithForceBalance() (defined in Container)Container
$removeContentChangeListener(::ContainerContentChangeListener *listener) (defined in ChestBlockActor)ChestBlockActor
$removeItem(int slot, int count) (defined in FillingContainer)FillingContainer
$removeResource(::ItemStack const &item, bool requireExactAux, bool requireExactData, int maxCount) (defined in FillingContainer)FillingContainer
$save(::CompoundTag &tag, ::SaveContext const &saveContext) const (defined in ChestBlockActor)ChestBlockActor
$saveBlockData(::CompoundTag &, ::BlockSource &) const (defined in BlockActor)BlockActor
$saveItemInstanceData(::CompoundTag &base, ::SaveContext const &saveContext) const (defined in ChestBlockActor)ChestBlockActor
$saveItems(::CompoundTag &base, ::SaveContext const &saveContext) const (defined in ChestBlockActor)ChestBlockActor
$saveToTag(::SaveContext const &saveContext) const (defined in FillingContainer)FillingContainer
$serverInitItemStackIds(int containerSlot, int count, ::std::function< void(int, ::ItemStack const &)> onNetIdChanged) (defined in ChestBlockActor)ChestBlockActor
$setContainerChanged(int slot) (defined in ChestBlockActor)ChestBlockActor
$setContainerMoved() (defined in Container)Container
$setCustomName(::Bedrock::Safety::RedactableString const &name) (defined in BlockActor)BlockActor
$setCustomName(::Bedrock::Safety::RedactableString const &name) (defined in Container)Container
$setFilteredUgcStrings(::CompoundTag &, ::std::vector<::std::string > const &) const (defined in BlockActor)BlockActor
$setItem(int modelSlot, ::ItemStack const &item) (defined in ChestBlockActor)ChestBlockActor
$setItemWithForceBalance(int slot, ::ItemStack const &item, bool forceBalanced) (defined in ChestBlockActor)ChestBlockActor
$setUgcStrings(::CompoundTag &, ::std::vector<::std::string > const &) const (defined in BlockActor)BlockActor
$shouldPreserve(::BlockSource &) (defined in BlockActor)BlockActor
$startOpen(::Player &player) (defined in ChestBlockActor)ChestBlockActor
$stopOpen(::Player &player) (defined in ChestBlockActor)ChestBlockActor
$swapSlots(int from, int to) (defined in FillingContainer)FillingContainer
$tick(::BlockSource &region) (defined in ChestBlockActor)ChestBlockActor
$triggerEvent(int b0, int b1) (defined in ChestBlockActor)ChestBlockActor
$vftable() (defined in RandomizableBlockActorContainerBase)RandomizableBlockActorContainerBasestatic
$vftable() (defined in FillingContainer)FillingContainerstatic
$vftableForFillingContainer() (defined in ChestBlockActor)ChestBlockActorstatic
$vftableForRandomizableBlockActorContainerBase() (defined in ChestBlockActor)ChestBlockActorstatic
_addResource(::ItemStack const &item) (defined in FillingContainer)FillingContainer
_canOpenThis(::BlockSource &region) const (defined in ChestBlockActor)ChestBlockActorvirtual
_closeChest(::BlockSource &region, ::Player *player) (defined in ChestBlockActor)ChestBlockActor
_createIdClassMap() (defined in BlockActor)BlockActorstatic
_detectBlockObstruction(::BlockSource &region) const (defined in ChestBlockActor)ChestBlockActor
_detectEntityObstruction(::BlockSource &region) const (defined in ChestBlockActor)ChestBlockActorvirtual
_dropSlotContent(::BlockSource &region, ::Random &random, ::Vec3 const &pos, bool randomizeDrop, int slot) (defined in Container)Container
_getFreeSlot() const (defined in FillingContainer)FillingContainer
_getSlotWithRemainingSpace(::ItemStack const &newItem) const (defined in FillingContainer)FillingContainer
_getUpdatePacket(::BlockSource &region) (defined in ChestBlockActor)ChestBlockActor
_isCreative() const (defined in FillingContainer)FillingContainer
_onUpdatePacket(::CompoundTag const &data, ::BlockSource &region) (defined in ChestBlockActor)ChestBlockActorvirtual
_playerCanUpdate(::Player const &) const (defined in BlockActor)BlockActorvirtual
_release(int slot) (defined in FillingContainer)FillingContainer
_saveClientSideState(::CompoundTag &tag, ::SaveContext const &saveContext) const (defined in ChestBlockActor)ChestBlockActor
_serverInitId(int slot, ::ItemStack &item, ::std::function< void(int, ::ItemStack const &)> onNetIdChanged) (defined in Container)Container
_trySetInSlot(::ItemStack &item, int const &slot, int const &inventorySize, int &backCompatOffset) (defined in FillingContainer)FillingContainervirtual
_tryToPairWith(::BlockSource &region, ::BlockPos const &position) (defined in ChestBlockActor)ChestBlockActor
_unpair() (defined in ChestBlockActor)ChestBlockActor
_validatePairedChest(::BlockSource &region) (defined in ChestBlockActor)ChestBlockActor
add(::ItemStack &item) (defined in FillingContainer)FillingContainervirtual
addAdditionalSaveData(::CompoundTag &tag) (defined in Container)Containervirtual
addContentChangeListener(::ContainerContentChangeListener *listener) (defined in ChestBlockActor)ChestBlockActorvirtual
addItem(::ItemStack &item) (defined in Container)Containervirtual
addItemToFirstEmptySlot(::ItemStack const &item) (defined in Container)Containervirtual
addItemWithForceBalance(::ItemStack &item) (defined in Container)Containervirtual
begin() noexcept (defined in Container)Containerinline
BlockActor(::BlockActorType type, ::BlockPos const &pos, ::std::string const &) (defined in BlockActor)BlockActor
canAdd(::ItemStack const &item) const (defined in FillingContainer)FillingContainervirtual
canPairWith(::BlockActor *entity, ::BlockSource &region) (defined in ChestBlockActor)ChestBlockActor
canPullOutItem(int, int, ::ItemStack const &) const (defined in ChestBlockActor)ChestBlockActorvirtual
canPushInItem(int, int, ::ItemStack const &) const (defined in ChestBlockActor)ChestBlockActorvirtual
cbegin() const noexcept (defined in Container)Containerinline
cend() const noexcept (defined in Container)Containerinline
ChestBlockActor(::BlockActorType type, ::std::string const &renderId, ::BlockActorRendererId pos, ::BlockPos const &id, bool isTrapped) (defined in ChestBlockActor)ChestBlockActor
clearCache() (defined in ChestBlockActor)ChestBlockActorvirtual
clearInventory(int resizeTo) (defined in ChestBlockActor)ChestBlockActorvirtual
clearSlot(int slot) (defined in FillingContainer)FillingContainervirtual
ConstIterator typedef (defined in Container)Container
ConstReverseIterator typedef (defined in Container)Container
Container(::Container const &) (defined in Container)Container
Container(::SharedTypes::Legacy::ContainerType type) (defined in Container)Containerexplicit
Container(::SharedTypes::Legacy::ContainerType type, ::std::string const &name, bool customName) (defined in Container)Container
containerRemoved() (defined in Container)Containervirtual
containerTypeMap() (defined in Container)Containerstatic
crbegin() const noexcept (defined in Container)Containerinline
create(class CompoundTag const &nbt) (defined in BlockActor)BlockActorstatic
create(class CompoundTag const &nbt, class BlockPos const &pos) (defined in BlockActor)BlockActorstatic
createTransactionContext(::std::function< void(::Container &, int, ::ItemStack const &, ::ItemStack const &)> callback, ::std::function< void()> execute) (defined in Container)Containervirtual
crend() const noexcept (defined in Container)Containerinline
dropContents(::BlockSource &region, ::Vec3 const &pos, bool randomizeDrop) (defined in RandomizableBlockActorFillingContainer)RandomizableBlockActorFillingContainervirtual
dropSlotContent(::BlockSource &region, ::Vec3 const &pos, bool randomizeDrop, int slot) (defined in RandomizableBlockActorFillingContainer)RandomizableBlockActorFillingContainervirtual
end() noexcept (defined in Container)Containerinline
eraseLootTable() (defined in RandomizableBlockActorContainerBase)RandomizableBlockActorContainerBasevirtual
findFirstSlotForItem(::ItemStack const &item) const (defined in Container)Containervirtual
fixupOnLoad(::LevelChunk &) (defined in BlockActor)BlockActorvirtual
forceCloseChest(::BlockSource &region) (defined in ChestBlockActor)ChestBlockActor
getCollisionShape(::IConstBlockSource const &) const (defined in BlockActor)BlockActor
getContainer() (defined in ChestBlockActor)ChestBlockActor
getContainer() const (defined in ChestBlockActor)ChestBlockActor
getContainerRemovedConnector() (defined in Container)Container
getContainerSize() const (defined in ChestBlockActor)ChestBlockActorvirtual
getContainerTypeId(::std::string const &name) (defined in Container)Containerstatic
getCrackEntity(::BlockSource &region, ::BlockPos const &pos) (defined in ChestBlockActor)ChestBlockActor
getCustomName() const (defined in BlockActor)BlockActor
getDebugText(::std::vector<::std::string > &outputInfo, ::BlockPos const &debugPos) (defined in ChestBlockActor)ChestBlockActorvirtual
getEmptySlotsCount() const (defined in Container)Containervirtual
getFilteredCustomName(::Bedrock::NotNullNonOwnerPtr<::ProfanityContext > const &context) (defined in BlockActor)BlockActor
getFilteredUgcStrings(::CompoundTag const &) const (defined in BlockActor)BlockActor
getImmersiveReaderText(::BlockSource &) (defined in BlockActor)BlockActor
getItem(int slot) const (defined in ChestBlockActor)ChestBlockActorvirtual
getItemCount(::ItemStack const &compare) const (defined in Container)Containervirtual
getItemCount(::std::function< bool(::ItemStack const &)> comparator) (defined in Container)Container
getItemNonConst(int index) (defined in Container)Container
getMaxStackSize() const (defined in ChestBlockActor)ChestBlockActorvirtual
getName() const (defined in ChestBlockActor)ChestBlockActor
getObstructionAABB() const (defined in ChestBlockActor)ChestBlockActor
getOwningPiston(::BlockSource &) (defined in BlockActor)BlockActor
getOwningPiston(::BlockSource &) const (defined in BlockActor)BlockActor
getRedstoneSignalFromContainer(::BlockSource &region) (defined in Container)Container
getRepairCost() const (defined in BlockActor)BlockActorvirtual
getShadowRadius(::BlockSource &) const (defined in BlockActor)BlockActorvirtual
getSlotCopies() const (defined in Container)Container
getSlots() const (defined in Container)Container
getSlotWithItem(::ItemStack const &item, bool checkAux, bool checkData) const (defined in FillingContainer)FillingContainer
getTypeName() const (defined in Container)Containerinline
getUgcStrings(::CompoundTag const &) const (defined in BlockActor)BlockActor
hasAlphaLayer() const (defined in BlockActor)BlockActorvirtual
hasCustomName() const (defined in Container)Containervirtual
hasRemovedSubscribers() const (defined in Container)Containervirtual
hasRoomForItem(::ItemStack const &item) (defined in Container)Containervirtual
init() (defined in Container)Containervirtual
initializeContainerContents(::BlockSource &region) (defined in ChestBlockActor)ChestBlockActorvirtual
isCustomNameSaved() (defined in BlockActor)BlockActorvirtual
isEmpty() const (defined in Container)Containervirtual
isMovable(::BlockSource &) (defined in BlockActor)BlockActorvirtual
isPreserved(::BlockSource &) const (defined in BlockActor)BlockActorvirtual
isSlotDisabled(int) const (defined in Container)Containervirtual
ItemList typedef (defined in FillingContainer)FillingContainer
ItemStackNetIdChangedCallback typedef (defined in Container)Container
Iterator typedef (defined in Container)Container
load(::ILevel &level, ::CompoundTag const &base, ::DataLoadHelper &dataLoadHelper) (defined in ChestBlockActor)ChestBlockActorvirtual
loadBlockData(::CompoundTag const &, ::BlockSource &, ::DataLoadHelper &) (defined in BlockActor)BlockActorvirtual
loadFromTag(::ListTag const &inventoryList) (defined in FillingContainer)FillingContainervirtual
loadItems(::CompoundTag const &base, ::ILevel &level) (defined in ChestBlockActor)ChestBlockActorvirtual
loadStatic(::ILevel &level, ::CompoundTag const &tag, ::DataLoadHelper &dataLoadHelper) (defined in BlockActor)BlockActorstatic
mAlongX (defined in ChestBlockActor)ChestBlockActor
MapIdType typedef (defined in BlockActor)BlockActor
MapTypeId typedef (defined in BlockActor)BlockActor
mBB (defined in BlockActor)BlockActor
mBlock (defined in BlockActor)BlockActor
mCanRenderCustomName (defined in BlockActor)BlockActor
mChanged (defined in BlockActor)BlockActor
mClassIdMap() (defined in BlockActor)BlockActorstatic
mClientSideOnly (defined in BlockActor)BlockActor
mCloseListeners (defined in Container)Container
mContainerOwner (defined in Container)Container
mContainerRuntimeId (defined in Container)Container
mContainerType (defined in Container)Container
mContentChangeListeners (defined in Container)Container
mConverted (defined in ChestBlockActor)ChestBlockActor
mCustomName (defined in BlockActor)BlockActor
mCustomName (defined in Container)Container
mDeferredPairLoad (defined in ChestBlockActor)ChestBlockActor
mDeferredPairX (defined in ChestBlockActor)ChestBlockActor
mDeferredPairZ (defined in ChestBlockActor)ChestBlockActor
mDestroyDirection (defined in BlockActor)BlockActor
mDestroyProgress (defined in BlockActor)BlockActor
mDestroyTimer (defined in BlockActor)BlockActor
mFilteredCustomName (defined in BlockActor)BlockActor
mGameplayContainerType (defined in Container)Container
mIdClassMap() (defined in BlockActor)BlockActorstatic
mIsFindable (defined in ChestBlockActor)ChestBlockActor
mIsGlobalChest (defined in ChestBlockActor)ChestBlockActor
mIsMovable (defined in BlockActor)BlockActor
mIsOpen (defined in ChestBlockActor)ChestBlockActor
mIsTrappedChest (defined in ChestBlockActor)ChestBlockActor
mItems (defined in FillingContainer)FillingContainer
mLargeChestPaired (defined in ChestBlockActor)ChestBlockActor
mLargeChestPairedPosition (defined in ChestBlockActor)ChestBlockActor
mName (defined in Container)Container
mObstructionHeight (defined in ChestBlockActor)ChestBlockActor
mOldOpenness (defined in ChestBlockActor)ChestBlockActor
mOpenedByIds (defined in ChestBlockActor)ChestBlockActor
mOpenness (defined in ChestBlockActor)ChestBlockActor
mPairingChanged (defined in ChestBlockActor)ChestBlockActor
mPairLead (defined in ChestBlockActor)ChestBlockActor
mPlayer (defined in FillingContainer)FillingContainer
mPosition (defined in BlockActor)BlockActor
mRemovedPublisher (defined in Container)Container
mRendererId (defined in BlockActor)BlockActor
mRepairCost (defined in BlockActor)BlockActor
mSaveCustomName (defined in BlockActor)BlockActor
mSizeChangeListeners (defined in Container)Container
mSpeed (defined in ChestBlockActor)ChestBlockActor
mTerrainInterlockData (defined in BlockActor)BlockActor
mTickCount (defined in BlockActor)BlockActor
mTickInterval (defined in ChestBlockActor)ChestBlockActor
mTransactionContextStack (defined in Container)Container
mType (defined in BlockActor)BlockActor
mUnk4eae51 (defined in RandomizableBlockActorContainerBase)RandomizableBlockActorContainerBase
mUnk7a2f42 (defined in RandomizableBlockActorContainerBase)RandomizableBlockActorContainerBase
mUpdateFlags (defined in ChestBlockActor)ChestBlockActor
mUsesLegacyBlockDetection (defined in ChestBlockActor)ChestBlockActor
onChanged(::BlockSource &region) (defined in ChestBlockActor)ChestBlockActorvirtual
onChunkLoaded(::LevelChunk &) (defined in BlockActor)BlockActorvirtual
onChunkUnloaded(::LevelChunk &) (defined in BlockActor)BlockActorvirtual
onCustomTagLoadDone(::BlockSource &) (defined in BlockActor)BlockActorvirtual
onMove() (defined in ChestBlockActor)ChestBlockActorvirtual
onNeighborChanged(::BlockSource &region, ::BlockPos const &position) (defined in ChestBlockActor)ChestBlockActorvirtual
onPlace(::BlockSource &region) (defined in ChestBlockActor)ChestBlockActorvirtual
onRemoved(::BlockSource &region) (defined in ChestBlockActor)ChestBlockActorvirtual
onSubChunkLoaded(::LevelChunk &, short, bool) (defined in BlockActor)BlockActorvirtual
onUpdatePacket(::CompoundTag const &data, ::BlockSource &region, ::Player const *fromPlayer) (defined in BlockActor)BlockActor
openBy(::Player &p) (defined in ChestBlockActor)ChestBlockActorvirtual
operator=(RandomizableBlockActorContainerBase const &) (defined in RandomizableBlockActorContainerBase)RandomizableBlockActorContainerBase
operator=(::Container const &) (defined in Container)Container
operator[](int index) (defined in Container)Containerinline
operator[](int index) const (defined in Container)Containerinline
pairWith(::ChestBlockActor *chest, bool lead) (defined in ChestBlockActor)ChestBlockActor
playCloseSound(::BlockSource &region) (defined in ChestBlockActor)ChestBlockActorvirtual
playOpenSound(::BlockSource &region) (defined in ChestBlockActor)ChestBlockActorvirtual
RandomizableBlockActorContainerBase(RandomizableBlockActorContainerBase const &) (defined in RandomizableBlockActorContainerBase)RandomizableBlockActorContainerBase
RandomizableBlockActorContainerBase() (defined in RandomizableBlockActorContainerBase)RandomizableBlockActorContainerBase
rbegin() noexcept (defined in Container)Containerinline
readAdditionalSaveData(::CompoundTag const &tag) (defined in Container)Containervirtual
refresh(optional_ref< class BlockSource > blockSource=std::nullopt) (defined in BlockActor)BlockActor
removeAllItems() (defined in Container)Containervirtual
removeAllItemsWithForceBalance() (defined in Container)Containervirtual
removeCloseListener(::ContainerCloseListener *listener) (defined in Container)Container
removeContentChangeListener(::ContainerContentChangeListener *listener) (defined in ChestBlockActor)ChestBlockActorvirtual
removeItem(int slot, int count) (defined in FillingContainer)FillingContainervirtual
removeResource(::ItemStack const &item, bool requireExactAux, bool requireExactData, int maxCount) (defined in FillingContainer)FillingContainervirtual
removeResource(int type) (defined in FillingContainer)FillingContainer
rend() noexcept (defined in Container)Containerinline
ReverseIterator typedef (defined in Container)Container
save(::CompoundTag &tag, ::SaveContext const &saveContext) const (defined in ChestBlockActor)ChestBlockActorvirtual
saveBlockData(::CompoundTag &, ::BlockSource &) const (defined in BlockActor)BlockActorvirtual
saveItemInstanceData(::CompoundTag &base, ::SaveContext const &saveContext) const (defined in ChestBlockActor)ChestBlockActorvirtual
saveItems(::CompoundTag &base, ::SaveContext const &saveContext) const (defined in ChestBlockActor)ChestBlockActorvirtual
saveToTag(::SaveContext const &saveContext) const (defined in FillingContainer)FillingContainer
serverInitItemStackIds(int containerSlot, int count, ::std::function< void(int, ::ItemStack const &)> onNetIdChanged) (defined in ChestBlockActor)ChestBlockActorvirtual
setContainerChanged(int slot) (defined in ChestBlockActor)ChestBlockActorvirtual
setContainerMoved() (defined in Container)Containervirtual
setCustomName(::Bedrock::Safety::RedactableString const &name) (defined in BlockActor)BlockActorvirtual
setCustomName(::Bedrock::Safety::RedactableString const &name) (defined in Container)Containervirtual
setFilteredUgcStrings(::CompoundTag &, ::std::vector<::std::string > const &) const (defined in BlockActor)BlockActorvirtual
setItem(int modelSlot, ::ItemStack const &item) (defined in ChestBlockActor)ChestBlockActorvirtual
setItemWithForceBalance(int slot, ::ItemStack const &item, bool forceBalanced) (defined in ChestBlockActor)ChestBlockActorvirtual
setLootTable(::std::string const &lootTable, int lootTableSeed) (defined in RandomizableBlockActorContainerBase)RandomizableBlockActorContainerBase
setUgcStrings(::CompoundTag &, ::std::vector<::std::string > const &) const (defined in BlockActor)BlockActorvirtual
shouldPreserve(::BlockSource &) (defined in BlockActor)BlockActorvirtual
signShadowRadius (defined in BlockActor)BlockActor
startOpen(::Player &player) (defined in ChestBlockActor)ChestBlockActorvirtual
stopOpen(::Player &player) (defined in ChestBlockActor)ChestBlockActorvirtual
swapSlots(int from, int to) (defined in FillingContainer)FillingContainervirtual
tick(::BlockSource &region) (defined in ChestBlockActor)ChestBlockActorvirtual
TransactionContext typedef (defined in Container)Container
triggerEvent(int b0, int b1) (defined in ChestBlockActor)ChestBlockActorvirtual
triggerTransactionChange(int slot, ::ItemStack const &oldItem, ::ItemStack const &newItem) (defined in Container)Container
unPackLootTable(::Level &level, ::Container &container, ::DimensionType dimensionId, ::Actor *actor) (defined in RandomizableBlockActorContainerBase)RandomizableBlockActorContainerBase
unpair(::BlockSource &region) (defined in ChestBlockActor)ChestBlockActor
~BlockActor() (defined in BlockActor)BlockActorvirtual
~ChestBlockActor() (defined in ChestBlockActor)ChestBlockActorvirtual
~Container() (defined in Container)Containervirtual
~FillingContainer() (defined in FillingContainer)FillingContainervirtual
~RandomizableBlockActorContainerBase() (defined in RandomizableBlockActorContainerBase)RandomizableBlockActorContainerBasevirtual
~RandomizableBlockActorFillingContainer() (defined in RandomizableBlockActorFillingContainer)RandomizableBlockActorFillingContainervirtual