LeviLamina
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ActorRendererUtils.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated forward declare list
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// clang-format off
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class
Actor
;
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class
BaseActorRenderContext
;
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struct
ActorUniqueID
;
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struct
BlockActorRenderData
;
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// clang-format on
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namespace
ActorRendererUtils {
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// functions
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// NOLINTBEGIN
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MCNAPI
void
renderRotatingActor(
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::BaseActorRenderContext
& renderContext,
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::BlockActorRenderData
const
& blockEntityRenderData,
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::Actor
& renderedActor,
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::std::unordered_map<::std::string, ::ActorUniqueID>& spawnerActorIdMap,
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::ActorUniqueID
& nextSpawnerActorId,
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float
spin,
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float
oSpin
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);
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// NOLINTEND
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}
// namespace ActorRendererUtils
Actor
Definition
Actor.h:102
BaseActorRenderContext
Definition
BaseActorRenderContext.h:16
ActorUniqueID
Definition
ActorUniqueID.h:5
BlockActorRenderData
Definition
BlockActorRenderData.h:5
src-client
mc
util
ActorRendererUtils.h
Generated on Fri Dec 12 2025 16:34:26 for LeviLamina by
1.12.0