LeviLamina
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EntitySubsensor.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated forward declare list
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// clang-format off
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class
Actor
;
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class
Vec3
;
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struct
Tick
;
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// clang-format on
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class
EntitySubsensor
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::UntypedStorage<4, 8>
mUnke19055;
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::ll::UntypedStorage<4, 4>
mUnk565267;
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::ll::UntypedStorage<1, 1>
mUnkc5df3d;
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::ll::UntypedStorage<4, 4>
mUnk556217;
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::ll::UntypedStorage<4, 4>
mUnkc2289e;
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::ll::UntypedStorage<8, 8>
mUnkc69f2f;
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::ll::UntypedStorage<8, 32>
mUnk1ec600;
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::ll::UntypedStorage<8, 64>
mUnkfd4a67;
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::ll::UntypedStorage<8, 16>
mUnk59037a;
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// NOLINTEND
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public
:
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// prevent constructor by default
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EntitySubsensor
& operator=(
EntitySubsensor
const
&);
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EntitySubsensor
(
EntitySubsensor
const
&);
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EntitySubsensor
();
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public
:
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// member functions
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// NOLINTBEGIN
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MCNAPI
void
senseEntities
(
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::Actor
& actor,
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::gsl::span<::gsl::not_null<::Actor*>>
const
& nearbyActors,
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::Tick
const
& currentTick,
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::Vec3
const
& searchAreaPos,
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::Vec3
const
& searchAreaGrowth,
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bool
canFireEventWithNoEntities
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);
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MCNAPI
~EntitySubsensor
();
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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MCNAPI
void
$dtor
();
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// NOLINTEND
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};
Actor
Definition
Actor.h:103
EntitySubsensor
Definition
EntitySubsensor.h:12
EntitySubsensor::senseEntities
MCAPI void senseEntities(::Actor &actor, ::gsl::span<::gsl::not_null<::Actor * > > const &nearbyActors, ::Tick const ¤tTick, ::Vec3 const &searchAreaPos, ::Vec3 const &searchAreaGrowth, bool canFireEventWithNoEntities)
EntitySubsensor::~EntitySubsensor
MCAPI ~EntitySubsensor()
EntitySubsensor::$dtor
MCAPI void $dtor()
Vec3
Definition
Vec3.h:10
Tick
Definition
Tick.h:5
ll::UntypedStorage
Definition
Alias.h:14
src
mc
entity
components_json_legacy
EntitySubsensor.h
Generated on Mon Jun 30 2025 05:53:30 for LeviLamina by
1.12.0