LeviLamina
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PushActorsSystem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/ViewT.h"
7#include "mc/deps/ecs/strict/EntityModifier.h"
8#include "mc/deps/ecs/strict/Include.h"
9
10// auto generated forward declare list
11// clang-format off
15struct MobFlagComponent;
18// clang-format on
19
21public:
22 // static functions
23 // NOLINTBEGIN
24 MCNAPI static void _tickPushActors(
25 ::ViewT<
30 );
31
32 MCNAPI static ::TickingSystemWithInfo createSystem();
33
34 MCNAPI static void pushActors(::ActorOwnerComponent& actorOwnerComponent);
35 // NOLINTEND
36};
Definition ActorOwnerComponent.h:10
Definition EntityModifier.h:6
Definition StrictEntityContext.h:8
Definition ViewT.h:6
Definition ActorMovementTickNeededComponent.h:5
Definition Include.h:6
Definition MobFlagComponent.h:5
Definition PushActorsRequestComponent.h:5
Definition PushActorsSystem.h:20
static MCAPI void pushActors(::ActorOwnerComponent &actorOwnerComponent)
static MCAPI ::TickingSystemWithInfo createSystem()
static MCAPI void _tickPushActors(::ViewT< ::StrictEntityContext, ::Include<::ActorMovementTickNeededComponent, ::MobFlagComponent, ::PushActorsRequestComponent >, ::ActorOwnerComponent > view, ::EntityModifier<::PushActorsRequestComponent > mod)
Definition TickingSystemWithInfo.h:13