3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/block/FaceDirectionalBlock.h"
20 virtual ::Block
const&
21 getPlacementBlock(
::Actor const& by,
::BlockPos const& pos, uchar face,
::Vec3 const& clickPos,
int itemValue)
const
24 virtual bool isValidAuxValue(
int value)
const ;
32 MCAPI ::Block
const& $getPlacementBlock(
40 MCFOLD
bool $isValidAuxValue(
int value)
const;
48 MCAPI
static void** $vftable();
Definition FaceDirectionalBlock.h:17
Definition GlazedTerracottaBlock.h:16