LeviLamina
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SpawnSettings.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/SpawnBiomeType.h"
7
9public:
10 // member variables
11 // NOLINTBEGIN
12 ::ll::TypedStorage<2, 2, ::SpawnBiomeType> type;
13 ::ll::TypedStorage<8, 32, ::std::string> userDefinedBiomeName;
14 ::ll::TypedStorage<4, 4, ::DimensionType> dimension;
15 // NOLINTEND
16
17public:
18 // member functions
19 // NOLINTBEGIN
20 MCAPI ~SpawnSettings();
21 // NOLINTEND
22
23public:
24 // destructor thunk
25 // NOLINTBEGIN
26 MCFOLD void $dtor();
27 // NOLINTEND
28};
Definition SpawnSettings.h:8