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virtual bool | travel (::NavigationComponent &parent, ::Mob &mob, float &xa, float &ya, float &za) |
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MCAPI bool | $travel (::NavigationComponent &parent, ::Mob &mob, float &xa, float &ya, float &za) |
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virtual void | initializeInternal (::Mob &mob, ::NavigationDescription *description) |
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virtual void | tick (::NavigationComponent &parent, ::Mob &mob) |
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virtual::Vec3 | getTempMobPos (::Mob const &mob) const |
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virtual ::std::unique_ptr<::Path > | createPath (::NavigationComponent &parent, ::Mob &mob, ::Vec3 const &pos) |
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virtual ::std::unique_ptr<::Path > | createPath (::NavigationComponent &parent, ::Mob &mob, ::Actor const &target) |
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virtual bool | moveTo (::NavigationComponent &parent, ::Mob &mob, ::Vec3 const &pos, float speed) |
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virtual bool | moveTo (::NavigationComponent &parent, ::Mob &mob, ::Actor &target, float speed) |
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virtual bool | moveTo (::NavigationComponent &parent, ::Mob &mob, ::std::unique_ptr<::Path > newPath, float speed) |
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virtual void | stop (::NavigationComponent &parent, ::Mob &mob) |
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virtual bool | canUpdatePath (::Mob const &mob) const |
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virtual void | updatePath (::NavigationComponent &parent, ::Mob &mob) |
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MCAPI float | _getHighestBlockHeight (::BlockSource ®ion, ::Mob &mob, ::Vec3 const &pos, ::Vec2 const &aabb) const |
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MCAPI bool | _isPositionOnlyInAir (::BlockSource const ®ion, ::Vec3 const &pos, ::Vec2 const &aabb) const |
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MCAPI void | $initializeInternal (::Mob &mob, ::NavigationDescription *description) |
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MCAPI void | $tick (::NavigationComponent &parent, ::Mob &mob) |
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MCAPI::Vec3 | $getTempMobPos (::Mob const &mob) const |
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MCAPI ::std::unique_ptr<::Path > | $createPath (::NavigationComponent &parent, ::Mob &mob, ::Vec3 const &pos) |
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MCFOLD ::std::unique_ptr<::Path > | $createPath (::NavigationComponent &parent, ::Mob &mob, ::Actor const &target) |
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MCAPI bool | $moveTo (::NavigationComponent &parent, ::Mob &mob, ::Vec3 const &pos, float speed) |
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MCAPI bool | $moveTo (::NavigationComponent &parent, ::Mob &mob, ::Actor &target, float speed) |
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MCAPI bool | $moveTo (::NavigationComponent &parent, ::Mob &mob, ::std::unique_ptr<::Path > newPath, float speed) |
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MCFOLD void | $stop (::NavigationComponent &parent, ::Mob &mob) |
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MCAPI bool | $canUpdatePath (::Mob const &mob) const |
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MCAPI void | $updatePath (::NavigationComponent &parent, ::Mob &mob) |
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