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MCAPI void | _blendCubeCorners (::Vec3 const &origin, int X, int Y, int Z, float u, float &vv0, float &vv1, float &vv2, float &vv3) const |
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MCAPI void | _readArea (float *buffer, ::Vec3 const &pos, int xSize, int ySize, int zSize, ::Vec3 const &s, float pow) const |
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::ll::TypedStorage< 4, 12, ::Vec3 > | mOrigin |
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::ll::TypedStorage< 4, 2048, int[512]> | mNoiseMap |
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::ll::TypedStorage< 4, 12, ::YBlendingBugSettings > | mYBlendingSettings |
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◆ _blendCubeCorners()
MCAPI void ImprovedNoise::_blendCubeCorners |
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::Vec3 const & | origin, |
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int | X, |
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int | Y, |
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int | Z, |
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float | u, |
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float & | vv0, |
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float & | vv1, |
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float & | vv2, |
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float & | vv3 ) const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ _readArea()
MCAPI void ImprovedNoise::_readArea |
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float * | buffer, |
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::Vec3 const & | pos, |
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int | xSize, |
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int | ySize, |
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int | zSize, |
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::Vec3 const & | s, |
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float | pow ) const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: