LeviLamina
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ExplodeDefinition Class Reference

Public Member Functions

MCAPI void initialize (::EntityContext &entity, ::ExplodeComponent &component) const
MCAPI void setParticleDefinitionByName (::std::string const &name)
MCAPI void setSoundDefinitionByName (::std::string const &name)

Static Public Member Functions

static MCAPI void buildSchema (::std::shared_ptr<::JsonUtil::JsonSchemaObjectNode<::JsonUtil::EmptyClass, ::ExplodeDefinition > > &root)

Public Attributes

::ll::TypedStorage< 4, 8, ::FloatRangemFuseLength
::ll::TypedStorage< 4, 4, float > mExplosionPower
::ll::TypedStorage< 4, 4, float > mMaxResistance
::ll::TypedStorage< 1, 1, bool > mIsFuseLit
::ll::TypedStorage< 1, 1, bool > mCausesFire
::ll::TypedStorage< 4, 4, float > mDamageScaling
::ll::TypedStorage< 1, 1, bool > mBreaksBlocks
::ll::TypedStorage< 1, 1, bool > mTogglesBlocks
::ll::TypedStorage< 1, 1, bool > mFireAffectedByGriefing
::ll::TypedStorage< 1, 1, bool > mDestroyAffectedByGriefing
::ll::TypedStorage< 4, 4, float > mKnockbackScaling
::ll::TypedStorage< 2, 2, ::SharedTypes::Legacy::LevelEvent > mParticleType
::ll::TypedStorage< 4, 4, ::SharedTypes::Legacy::LevelSoundEvent > mSoundEffect
::ll::TypedStorage< 1, 1, bool > mNegatesFallDamage
::ll::TypedStorage< 1, 1, bool > mAllowUnderwater

The documentation for this class was generated from the following file: