LeviLamina
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ScriptModuleMinecraft::ScriptActorHurtBeforeEvent Struct Reference

Public Member Functions

ScriptActorHurtBeforeEvent & operator= (ScriptActorHurtBeforeEvent const &)
 ScriptActorHurtBeforeEvent (ScriptActorHurtBeforeEvent const &)
MCAPI ScriptActorHurtBeforeEvent (::ScriptModuleMinecraft::ScriptActorHurtBeforeEvent &&)
MCAPI ScriptActorHurtBeforeEvent (::Actor const &actor, ::ScriptModuleMinecraft::ScriptActorDamageSource actorDamageSource, float damage, ::Scripting::WeakLifetimeScope &scope)
MCAPI void * $ctor (::ScriptModuleMinecraft::ScriptActorHurtBeforeEvent &&)
MCAPI void * $ctor (::Actor const &actor, ::ScriptModuleMinecraft::ScriptActorDamageSource actorDamageSource, float damage, ::Scripting::WeakLifetimeScope &scope)

Static Public Member Functions

static MCAPI ::Scripting::ClassBinding bind ()

Public Attributes

::ll::TypedStorage< 8, 32, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActor > > mHurtActor
::ll::TypedStorage< 8, 88, ::ScriptModuleMinecraft::ScriptActorDamageSourcemDamageSource
::ll::TypedStorage< 4, 4, float > mDamage
::ll::TypedStorage< 1, 1, bool > mCancel

The documentation for this struct was generated from the following file: