LeviLamina
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SimulatedPlayerPreAIStepSystem Class Reference

Public Types

using SystemView

Static Public Member Functions

static MCAPI void _doSimulatedPlayerPreAIStepSystem (::StrictEntityContext const &, ::ActorOwnerComponent &actorOwnerComponent)
static MCAPI ::TickingSystemWithInfo createSystem ()

Member Typedef Documentation

◆ SystemView

using SimulatedPlayerPreAIStepSystem::SystemView
Initial value:
Definition ActorOwnerComponent.h:10
Definition StrictEntityContext.h:8
Definition ViewT.h:6
Definition Include.h:6

The documentation for this class was generated from the following file: