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| virtual void | onStart (::MinecraftScreenModel &) |
| virtual void | tick (::MinecraftScreenModel &minecraftScreenModel) |
| virtual void | onCancel (::MinecraftScreenModel &minecraftScreenModel) |
| virtual void | onExit (::MinecraftScreenModel &minecraftScreenModel) |
| virtual::LoadingState | getLoadingState (::MinecraftScreenModel &) const |
| virtual::std::string | getProgressMessage (::MinecraftScreenModel &minecraftScreenModel) const |
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virtual::std::string | getTitleText () const |
| virtual void | addEventProperties (::std::unordered_map<::std::string, ::std::string > &eventProperties) const |
| virtual::std::string | getName () const |
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MCAPI | GameServerConnectProgressHandler (::GameConnectionType connection, ::std::function< void()> startCallback, bool handOverProgress, ::std::function< void(::std::unordered_map<::std::string, ::std::string > &)> eventPropertyCallback, ::std::function< void()> abortCallback) |
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MCAPI void * | $ctor (::GameConnectionType connection, ::std::function< void()> startCallback, bool handOverProgress, ::std::function< void(::std::unordered_map<::std::string, ::std::string > &)> eventPropertyCallback, ::std::function< void()> abortCallback) |
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MCAPI void | $onStart (::MinecraftScreenModel &) |
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MCAPI void | $tick (::MinecraftScreenModel &minecraftScreenModel) |
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MCAPI void | $onCancel (::MinecraftScreenModel &minecraftScreenModel) |
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MCAPI void | $onExit (::MinecraftScreenModel &minecraftScreenModel) |
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MCAPI::LoadingState | $getLoadingState (::MinecraftScreenModel &) const |
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MCFOLD::std::string | $getProgressMessage (::MinecraftScreenModel &minecraftScreenModel) const |
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MCAPI::std::string | $getTitleText () const |
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MCAPI void | $addEventProperties (::std::unordered_map<::std::string, ::std::string > &eventProperties) const |
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MCAPI::std::string | $getName () const |
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virtual void | onGameEventNotification (::MinecraftScreenModel &minecraftScreenModel, ::ui::GameEventNotification const ¬ification) |
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virtual void | onRetry (::MinecraftScreenModel &minecraftScreenModel) |
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virtual float | getLoadingProgress (::MinecraftScreenModel &minecraftScreenModel) const |
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virtual::std::string | getTTSProgressMessage () const |
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virtual::ProgressAnimation | showLoadingBar () const |
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MCFOLD void | $onGameEventNotification (::MinecraftScreenModel &minecraftScreenModel, ::ui::GameEventNotification const ¬ification) |
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MCFOLD void | $onRetry (::MinecraftScreenModel &minecraftScreenModel) |
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MCAPI float | $getLoadingProgress (::MinecraftScreenModel &minecraftScreenModel) const |
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MCAPI::std::string | $getTTSProgressMessage () const |
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MCFOLD::ProgressAnimation | $showLoadingBar () const |
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::ll::TypedStorage< 1, 1, bool > | mConnected |
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::ll::TypedStorage< 1, 1, bool > | mHandoverProgress |
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::ll::TypedStorage< 1, 1, bool > | mInitialized |
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::ll::TypedStorage< 8, 8, ::std::chrono::steady_clock::time_point > | mInitTime |
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::ll::TypedStorage< 8, 8, ::std::chrono::seconds > | mTimeoutTime |
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::ll::TypedStorage< 4, 4, ::GameConnectionType > | mConnectionType |
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::ll::TypedStorage< 8, 64, ::std::function< void()> > | mOnStart |
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::ll::TypedStorage< 8, 64, ::std::function< void()> > | mAbortCallback |
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::ll::TypedStorage< 8, 64, ::std::function< void(::std::unordered_map<::std::string, ::std::string > &)> > | mEventCallback |
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::ll::TypedStorage< 4, 4, ::ProgressHandlerType const > | mType |
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::ll::TypedStorage< 4, 4, ::ProgressAnimation > | mProgressAnimation |