22 ::ll::TypedStorage<8, 16, ::mce::UUID> mUID;
23 ::ll::TypedStorage<8, 32, ::std::string> mName;
24 ::ll::TypedStorage<8, 8, ::ActorUniqueID> mEntityId;
25 ::ll::TypedStorage<4, 48, ::Bounds> mBounds;
26 ::ll::TypedStorage<4, 4, float> mMaxDistToPlayers;
27 ::ll::TypedStorage<1, 1, bool> mIsCircle;
28 ::ll::TypedStorage<1, 1, bool> mAlwaysActive;
29 ::ll::TypedStorage<1, 1, ::TickingAreaLoadMode> mLoadMode;
30 ::ll::TypedStorage<1, 1, bool> mCreated;
31 ::ll::TypedStorage<8, 16, ::std::optional<uint64>> mScope;
43 ::std::string
const& name,
46 ::TickingAreaLoadMode loadMode
49 MCAPI ::TickingAreaDescription getDescription()
const;
51 MCFOLD
bool isScoped()
const;
53 MCAPI
bool isStandalone()
const;
57 MCAPI
void setScope(uint64 scope);
65 MCAPI static ::PendingArea createEntityTickingArea(
70 float maxDistToPlayers
73 MCAPI static ::PendingArea createTickingArea(
75 ::std::string
const& name,
78 ::TickingAreaLoadMode loadMode
81 MCAPI static ::PendingArea load(::std::string
const& key,
::CompoundTag const& tag);
91 ::std::string
const& name,
94 ::TickingAreaLoadMode loadMode