23 ::ll::TypedStorage<8, 16, ::mce::UUID> mUID;
24 ::ll::TypedStorage<8, 32, ::std::string> mName;
25 ::ll::TypedStorage<8, 8, ::ActorUniqueID> mEntityId;
26 ::ll::TypedStorage<4, 48, ::Bounds> mBounds;
27 ::ll::TypedStorage<4, 4, float> mMaxDistToPlayers;
28 ::ll::TypedStorage<1, 1, bool> mIsCircle;
29 ::ll::TypedStorage<1, 1, bool> mAlwaysActive;
30 ::ll::TypedStorage<1, 1, ::TickingAreaLoadMode> mLoadMode;
31 ::ll::TypedStorage<1, 1, bool> mCreated;
32 ::ll::TypedStorage<8, 16, ::std::optional<uint64>> mScope;
37 PendingArea& operator=(PendingArea
const&);
38 PendingArea(PendingArea
const&);
44 MCAPI ::TickingAreaDescription getDescription()
const;
46 MCAPI ::PendingArea& operator=(::PendingArea&&);
48 MCAPI ::CompoundTag serialize(::DimensionType dimensionId)
const;
56 MCAPI static ::PendingArea load(::std::string
const& key,
::CompoundTag const& tag);