◆ isDedicatedServer()
| virtual bool ServerNetworkController::isDedicatedServer |
( |
| ) |
const |
|
virtual |
◆ isHost()
| virtual bool ServerNetworkController::isHost |
( |
::mce::UUID const & | playerID | ) |
const |
|
virtual |
◆ canChangePermission()
| virtual bool ServerNetworkController::canChangePermission |
( |
::mce::UUID const & | playerId, |
|
|
::ServerPlayer const & | player ) const |
|
virtual |
◆ $isDedicatedServer()
| MCAPI bool ServerNetworkController::$isDedicatedServer |
( |
| ) |
const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $isHost()
| MCAPI bool ServerNetworkController::$isHost |
( |
::mce::UUID const & | playerID | ) |
const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $canChangePermission()
| MCAPI bool ServerNetworkController::$canChangePermission |
( |
::mce::UUID const & | playerId, |
|
|
::ServerPlayer const & | player ) const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $vftable()
| static MCAPI void ** ServerNetworkController::$vftable |
( |
| ) |
|
|
static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this struct was generated from the following file: