3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/network/IServerNetworkController.h"
7#include "mc/world/actor/player/AbilitiesIndex.h"
12namespace mce {
class UUID; }
34 virtual bool isDedicatedServer()
const ;
37 virtual bool isHost(
::mce::UUID const& playerID)
const ;
Definition ServerPlayer.h:64
Definition IServerNetworkController.h:11
Definition ServerNetworkController.h:15
MCAPI bool $canChangePermission(::mce::UUID const &playerId, ::ServerPlayer const &player) const
MCAPI bool $isHost(::mce::UUID const &playerID) const
static MCAPI void ** $vftable()
MCAPI bool $isDedicatedServer() const