3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/network/IServerNetworkController.h"
7#include "mc/world/actor/player/AbilitiesIndex.h"
12namespace mce {
class UUID; }
26 ServerNetworkController& operator=(ServerNetworkController
const&);
27 ServerNetworkController(ServerNetworkController
const&);
28 ServerNetworkController();
33 virtual bool isDedicatedServer()
const ;
35 virtual bool isHost(
::mce::UUID const& playerID)
const ;
39 virtual ~ServerNetworkController() =
default;
Definition ServerPlayer.h:67
Definition IServerNetworkController.h:11
MCAPI bool $canChangePermission(::mce::UUID const &playerId, ::ServerPlayer const &player) const
MCAPI bool $isHost(::mce::UUID const &playerID) const
static MCAPI void ** $vftable()
MCAPI bool $isDedicatedServer() const