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Social::Events::AchievementEventing Class Reference

Public Member Functions

AchievementEventing & operator= (AchievementEventing const &)
 AchievementEventing (AchievementEventing const &)
MCAPI AchievementEventing ()
MCAPI void AwardAchievement (::Player &player, ::MinecraftEventing::AchievementIds achievementId)
MCAPI void BlockBroken (::Player const &player, ::Block const &destroyedBlock, int method, int variantData, ushort auxType)
MCAPI void ItemUsed (::Player const &player, ::ItemDescriptor const &item, uint useMethod)
MCAPI void MobEffectChanged (::Player const &player, ::MobEffectInstance const &effectInstance, int change)
MCAPI void PlayerBounced (::Player const &player, ::Block const &block, int bounceHeight, int auxType)
MCAPI void PlayerTeleported (::Player &player, float metersTravelled, int cause, int sourceType)
MCAPI void PlayerTravelled (::Player const &player, float metersTravelledSinceLastEvent, int travelMethodType, int newBiome)
MCAPI void * $ctor ()

Public Attributes

::ll::UntypedStorage< 8, 24 > mUnk266bfd

Constructor & Destructor Documentation

◆ AchievementEventing()

MCAPI Social::Events::AchievementEventing::AchievementEventing ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

Member Function Documentation

◆ AwardAchievement()

MCAPI void Social::Events::AchievementEventing::AwardAchievement ( ::Player & player,
::MinecraftEventing::AchievementIds achievementId )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ BlockBroken()

MCAPI void Social::Events::AchievementEventing::BlockBroken ( ::Player const & player,
::Block const & destroyedBlock,
int method,
int variantData,
ushort auxType )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ ItemUsed()

MCAPI void Social::Events::AchievementEventing::ItemUsed ( ::Player const & player,
::ItemDescriptor const & item,
uint useMethod )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ MobEffectChanged()

MCAPI void Social::Events::AchievementEventing::MobEffectChanged ( ::Player const & player,
::MobEffectInstance const & effectInstance,
int change )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ PlayerBounced()

MCAPI void Social::Events::AchievementEventing::PlayerBounced ( ::Player const & player,
::Block const & block,
int bounceHeight,
int auxType )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ PlayerTeleported()

MCAPI void Social::Events::AchievementEventing::PlayerTeleported ( ::Player & player,
float metersTravelled,
int cause,
int sourceType )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ PlayerTravelled()

MCAPI void Social::Events::AchievementEventing::PlayerTravelled ( ::Player const & player,
float metersTravelledSinceLastEvent,
int travelMethodType,
int newBiome )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ctor()

MCAPI void * Social::Events::AchievementEventing::$ctor ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: