LeviLamina
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CreatureSpawnProbabilityBiomeComponentGlue.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/biome/glue/IBiomeComponentGlue.h"
7
8// auto generated forward declare list
9// clang-format off
10class Biome;
11class BiomeRegistry;
12// clang-format on
13
15public:
16 // virtual functions
17 // NOLINTBEGIN
18 virtual bool resolveAndValidate(::entt::meta_any const&, ::BiomeRegistry const&) /*override*/;
19
20 virtual void applyToBiome(::Biome& biome, ::entt::meta_any const& component) const /*override*/;
21 // NOLINTEND
22
23public:
24 // virtual function thunks
25 // NOLINTBEGIN
26 MCFOLD bool $resolveAndValidate(::entt::meta_any const&, ::BiomeRegistry const&);
27
28 MCAPI void $applyToBiome(::Biome& biome, ::entt::meta_any const& component) const;
29
30
31 // NOLINTEND
32
33public:
34 // vftables
35 // NOLINTBEGIN
36 MCNAPI static void** $vftable();
37 // NOLINTEND
38};
Definition BiomeRegistry.h:37
Definition Biome.h:24
Definition CreatureSpawnProbabilityBiomeComponentGlue.h:14
Definition IBiomeComponentGlue.h:13