LeviLamina
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CreatureSpawnProbabilityBiomeComponentGlue.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/biome/glue/IBiomeComponentGlue.h"
7
8// auto generated forward declare list
9// clang-format off
10class Biome;
11class BiomeRegistry;
12namespace SharedTypes::v1_20_60 { struct IBiomeJsonComponent; }
13// clang-format on
14
16public:
17 // virtual functions
18 // NOLINTBEGIN
19 virtual bool
20 resolveAndValidate(::SharedTypes::v1_20_60::IBiomeJsonComponent const&, ::BiomeRegistry const&) /*override*/;
21
22 virtual void applyToBiome(::Biome& biome, ::SharedTypes::v1_20_60::IBiomeJsonComponent const& component) const
23 /*override*/;
24
25 virtual ~CreatureSpawnProbabilityBiomeComponentGlue() /*override*/ = default;
26 // NOLINTEND
27
28public:
29 // virtual function thunks
30 // NOLINTBEGIN
31 MCFOLD bool $resolveAndValidate(::SharedTypes::v1_20_60::IBiomeJsonComponent const&, ::BiomeRegistry const&);
32
33 MCAPI void $applyToBiome(::Biome& biome, ::SharedTypes::v1_20_60::IBiomeJsonComponent const& component) const;
34
35
36 // NOLINTEND
37
38public:
39 // vftables
40 // NOLINTBEGIN
41 MCNAPI static void** $vftable();
42 // NOLINTEND
43};
Definition BiomeRegistry.h:37
Definition Biome.h:23
Definition CreatureSpawnProbabilityBiomeComponentGlue.h:15
Definition IBiomeComponentGlue.h:14
Definition IBiomeJsonComponent.h:10