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CreatureSpawnProbabilityBiomeComponentGlue Struct Reference
+ Inheritance diagram for CreatureSpawnProbabilityBiomeComponentGlue:

Public Member Functions

virtual bool resolveAndValidate (::SharedTypes::v1_20_60::IBiomeJsonComponent const &, ::BiomeRegistry const &)
 
virtual void applyToBiome (::Biome &biome, ::SharedTypes::v1_20_60::IBiomeJsonComponent const &component) const
 
MCFOLD bool $resolveAndValidate (::SharedTypes::v1_20_60::IBiomeJsonComponent const &, ::BiomeRegistry const &)
 
MCAPI void $applyToBiome (::Biome &biome, ::SharedTypes::v1_20_60::IBiomeJsonComponent const &component) const
 

Static Public Member Functions

static MCAPI void ** $vftable ()
 
static MCAPI ::std::unique_ptr<::BlockDescriptor_getResolvedBlock (::SharedTypes::v1_20_60::BlockSpecifier const &blockSpecifier, ::std::string const &fieldName)
 
static MCAPI ::std::vector<::std::unique_ptr<::BlockDescriptor > > _getResolvedBlocks (::std::vector<::SharedTypes::v1_20_60::BlockSpecifier > const &blockSpecifiers, ::std::string const &fieldName)
 

Member Function Documentation

◆ resolveAndValidate()

virtual bool CreatureSpawnProbabilityBiomeComponentGlue::resolveAndValidate ( ::SharedTypes::v1_20_60::IBiomeJsonComponent const & ,
::BiomeRegistry const &  )
virtual

Implements IBiomeComponentGlue.

◆ applyToBiome()

virtual void CreatureSpawnProbabilityBiomeComponentGlue::applyToBiome ( ::Biome & biome,
::SharedTypes::v1_20_60::IBiomeJsonComponent const & component ) const
virtual

Implements IBiomeComponentGlue.


The documentation for this struct was generated from the following file: