3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/ShapeType.h"
19MCAPI
bool allowsNetherVegetation(::BlockType
const& block);
21MCAPI
bool canSee(::Actor
const& actor, ::BlockPos
const& pos, ::ShapeType obstructionType);
23MCAPI
float getLiquidBlockHeight(::Block
const& block, ::BlockPos
const& blockPos);
25MCAPI_C
float getParticleCountFromIntensity(
float intensity);
27MCAPI
bool isFullFlowingLiquid(::Block
const& block);
29MCAPI
bool isLiquidSource(::Block
const& block);
31MCAPI
bool isWaterSource(::Block
const& block);
Definition BlockType.h:84