21 using ActorTypesMap = ::std::
22 unordered_map<::std::string, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorType>>;
34 ::ll::TypedStorage<8, 8, ::std::reference_wrapper<::Level const>> mLevel;
35 ::ll::TypedStorage<1, 1, bool> mRegisteredTypes;
43 MCAPI ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorType>>
44 get(::std::string
const& actorName);
46 MCAPI ::std::vector<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorType>>