LeviLamina
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ScriptModuleMinecraft::ScriptActorTypes Class Reference

Public Types

using ActorTypesMap

Public Member Functions

MCAPI void add (::Scripting::WeakLifetimeScope &scope, ::std::string const &actorName)
MCAPI ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorType > > get (::std::string const &actorName)
MCAPI ::std::vector<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorType > > getAll (::Scripting::WeakLifetimeScope &scope)

Static Public Member Functions

static MCAPI void bind (::Scripting::ModuleBindingBuilder &moduleBuilder, ::Level const &level)

Public Attributes

::ll::TypedStorage< 8, 64, ::std::unordered_map< ::std::string, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorType > > > mActorTypes
::ll::TypedStorage< 8, 8, ::std::reference_wrapper<::Level const > > mLevel
::ll::TypedStorage< 1, 1, bool > mRegisteredTypes

Member Typedef Documentation

◆ ActorTypesMap

using ScriptModuleMinecraft::ScriptActorTypes::ActorTypesMap
Initial value:
::std::
unordered_map<::std::string, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorType>>

The documentation for this class was generated from the following file: