LeviLamina
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WeakEntityRef.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4#include "mc/deps/ecs/gamerefs_entity/GameRefsEntity.h"
5
6// auto generated inclusion list
7#include "mc/deps/game_refs/WeakRef.h"
8
9// auto generated forward declare list
10// clang-format off
11class EntityContext;
12// clang-format on
13
14class WeakEntityRef : public ::WeakRef<::EntityContext> {
15public:
17 using Base::Base;
18 WeakEntityRef() = default;
19 WeakEntityRef(::WeakEntityRef&&) = default;
20 WeakEntityRef(::WeakEntityRef const&) = default;
21};
Definition EntityContext.h:16
Definition WeakEntityRef.h:14
Definition WeakRef.h:8