3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/actor/ActorEvent.h"
7#include "mc/world/actor/ActorInitializationMethod.h"
8#include "mc/world/actor/monster/Zombie.h"
38 virtual void handleEntityEvent(::ActorEvent
id,
int data) ;
41 virtual void addAdditionalSaveData(
::CompoundTag& tag)
const ;
55 MCAPI
void $handleEntityEvent(::ActorEvent
id,
int data);
Definition CompoundTag.h:13
Definition DataLoadHelper.h:20
Definition ZombieVillager.h:17
static MCAPI void ** $vftable()
Definition VariantParameterList.h:5