LeviLamina
Loading...
Searching...
No Matches
ZombieVillager.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/ActorEvent.h"
7#include "mc/world/actor/ActorInitializationMethod.h"
8#include "mc/world/actor/monster/Zombie.h"
9
10// auto generated forward declare list
11// clang-format off
12class CompoundTag;
13class DataLoadHelper;
15// clang-format on
16
17class ZombieVillager : public ::Zombie {
18public:
19 // member variables
20 // NOLINTBEGIN
21 ::ll::TypedStorage<4, 4, int> villagerConversionTime;
22 ::ll::TypedStorage<1, 1, bool> mSpawnedFromVillage;
23 // NOLINTEND
24
25public:
26 // virtual functions
27 // NOLINTBEGIN
28 virtual void reloadHardcoded(::ActorInitializationMethod method, ::VariantParameterList const& params) /*override*/;
29
30 virtual void handleEntityEvent(::ActorEvent id, int data) /*override*/;
31
32 virtual void addAdditionalSaveData(::CompoundTag& tag) const /*override*/;
33
34 virtual void readAdditionalSaveData(::CompoundTag const& tag, ::DataLoadHelper& dataLoadHelper) /*override*/;
35
36 virtual ~ZombieVillager() /*override*/ = default;
37 // NOLINTEND
38
39public:
40 // virtual function thunks
41 // NOLINTBEGIN
42 MCAPI void $reloadHardcoded(::ActorInitializationMethod method, ::VariantParameterList const& params);
43
44 MCAPI void $handleEntityEvent(::ActorEvent id, int data);
45
46 MCAPI void $addAdditionalSaveData(::CompoundTag& tag) const;
47
48 MCAPI void $readAdditionalSaveData(::CompoundTag const& tag, ::DataLoadHelper& dataLoadHelper);
49
50
51 // NOLINTEND
52
53public:
54 // vftables
55 // NOLINTBEGIN
56 MCAPI static void** $vftable();
57 // NOLINTEND
58};
Definition CompoundTag.h:23
Definition DataLoadHelper.h:20
Definition ZombieVillager.h:17
Definition VariantParameterList.h:13