LeviLamina
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ZombieVillager.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/ActorEvent.h"
7#include "mc/world/actor/ActorInitializationMethod.h"
8#include "mc/world/actor/monster/Zombie.h"
9
10// auto generated forward declare list
11// clang-format off
12class CompoundTag;
13class DataLoadHelper;
15// clang-format on
16
17class ZombieVillager : public ::Zombie {
18public:
19 // member variables
20 // NOLINTBEGIN
21 ::ll::TypedStorage<4, 4, int> villagerConversionTime;
22 ::ll::TypedStorage<1, 1, bool> mSpawnedFromVillage;
23 // NOLINTEND
24
25public:
26 // virtual functions
27 // NOLINTBEGIN
28 // vIndex: 2
29 virtual void reloadHardcoded(::ActorInitializationMethod method, ::VariantParameterList const& params) /*override*/;
30
31 // vIndex: 69
32 virtual void handleEntityEvent(::ActorEvent eventId, int data) /*override*/;
33
34 // vIndex: 137
35 virtual void addAdditionalSaveData(::CompoundTag& tag) const /*override*/;
36
37 // vIndex: 136
38 virtual void readAdditionalSaveData(::CompoundTag const& tag, ::DataLoadHelper& dataLoadHelper) /*override*/;
39
40 // vIndex: 8
41 virtual ~ZombieVillager() /*override*/ = default;
42 // NOLINTEND
43
44public:
45 // virtual function thunks
46 // NOLINTBEGIN
47 MCAPI void $reloadHardcoded(::ActorInitializationMethod method, ::VariantParameterList const& params);
48
49 MCAPI void $handleEntityEvent(::ActorEvent eventId, int data);
50
51 MCAPI void $addAdditionalSaveData(::CompoundTag& tag) const;
52
53 MCAPI void $readAdditionalSaveData(::CompoundTag const& tag, ::DataLoadHelper& dataLoadHelper);
54 // NOLINTEND
55
56public:
57 // vftables
58 // NOLINTBEGIN
59 MCNAPI static void** $vftable();
60 // NOLINTEND
61};
Definition CompoundTag.h:13
Definition DataLoadHelper.h:20
Definition ZombieVillager.h:17
static MCAPI void ** $vftable()
Definition Zombie.h:20
Definition VariantParameterList.h:13