26 ::ll::TypedStorage<8, 8, ::Mob&> mMob;
27 ::ll::TypedStorage<1, 1, bool> mIgnoreVisibility;
28 ::ll::TypedStorage<8, 32, ::std::string> mAvoidIdentifier;
29 ::ll::TypedStorage<4, 4, int> mAvoidTargetPositionXZDistance;
30 ::ll::TypedStorage<4, 4, int> mAvoidTargetPositionYDistance;
31 ::ll::TypedStorage<4, 4, float> mMaximumDistance;
32 ::ll::TypedStorage<4, 4, float> mMaximumFlee;
33 ::ll::TypedStorage<4, 4, float> mProbabilityPerStrength;
34 ::ll::TypedStorage<4, 4, float> mRiverSpeedModifier;
35 ::ll::TypedStorage<4, 4, float> mSprintDistanceSquared;
36 ::ll::TypedStorage<4, 4, float> mSprintSpeedModifier;
37 ::ll::TypedStorage<4, 4, float> mWalkSpeedModifier;
38 ::ll::TypedStorage<1, 1, bool> mRemoveTarget;
39 ::ll::TypedStorage<8, 104, ::ActorDefinitionTrigger> mOnEscapeTrigger;
40 ::ll::TypedStorage<4, 4, ::SharedTypes::Legacy::LevelSoundEvent> mSoundEvent;
41 ::ll::TypedStorage<4, 8, ::FloatRange> mSoundIntervalRange;
42 ::ll::TypedStorage<8, 24, ::WeakEntityRef> mToAvoid;
43 ::ll::TypedStorage<4, 12, ::Vec3> mPosition;
44 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::Path>> mPath;
45 ::ll::TypedStorage<8, 8, ::Tick> mNextSoundEventTick;
46 ::ll::TypedStorage<8, 24, ::std::vector<::MobDescriptor>> mAvoidMobs;
53 virtual bool canUse() ;
56 virtual bool canContinueToUse() ;
59 virtual void start() ;
68 virtual void appendDebugInfo(::std::string& str)
const ;
77 MCAPI
bool canFindAvoidPath(
::Actor* actor);
79 MCAPI
bool canFindAvoidPos(
::Actor& entity);
81 MCAPI ::Actor* findNearestEntityToAvoid(
float dist);
95 MCAPI
bool $canContinueToUse();
103 MCAPI
void $appendDebugInfo(::std::string& str)
const;
109 MCAPI
static void** $vftable();