11struct EquipmentTable {
15 ::ll::TypedStorage<8, 32, ::std::string> mLootTableFilePath;
16 ::ll::TypedStorage<8, 24, ::std::vector<::EquipmentTableDropChance>> mDropChancesPerSlot;
21 EquipmentTable& operator=(EquipmentTable
const&);
27 MCAPI EquipmentTable(::EquipmentTable
const&);
31 MCFOLD ::EquipmentTable& operator=(::EquipmentTable&&);
39 MCFOLD
void* $ctor(::EquipmentTable
const&);